Wednesday, July 20, 2016

going from einsteinium to kozak physics and other things

now in linear for asymtote then y is (1/(e^x))'s added up and z is (1/(e^y))'s added up then m is e^(e^x) then the functions like in mv go out but one but this time two parts are integrated going x*x/2 and the mv is now x*x/2 where x is linear then the extra ntregal is also because you are increasing a slope instantaneously etc. now for any relativity take the phenomina and progress it like this and you have kozak physics now sometimes things in einsteinium physics does not line up  with kozak physics well this is because they are two different conditions so asymtote can be sin(x) anything dependng on build rate which depends on kozak behavior as in kozak equation an d time will follow its patterns also it will oirginally be (x^n)/(n!) (this ! means factorial) also do this because taing the intregal n times because it does not start out at a linear asymtote of acceleration it starts from zero also as you can see the intregal of  whatever asymtote is would be mv and ths constant change is the key to all of it mass velocity frequency amplitude energy etc. all of it now v2 is really negative invert to perpendicular to negative sqrt(c*c-v*v) then perpendicular again to -v then v1 is really just v and v is sqrt(c*c-v3*v3) and v3 is the actual v but perpendcular and so v2 goes linear to reach c*infinite and v1 just goes linearly to c etc. now so v2 is (v2)*(1-(v1/c)) but the new v2 becomes old then that is the recycles thus v2 warps to c but original turns to c*infinite but the recycle makes it warp but at c*infinite it only has to recycle once because of the indeterminant effect surely one cannot recycle a finite constant!!! and at say (1/2)*c*infinite it recycles to a finite constant once finte cancel then it cannot be zero so recycle stops now in force is mass inertia surely there is no force at zero then v then go perpendicular to sqrt(c*c-v*v) then perpendicular to negative same to -c/sqrt(c*c-v*v) then reaction action is the negative then c/sqrt(c*c-v*v) then that is sec(0) (0 is feta not zero) in a triangle leg one v leg two sqrt(c*c-v*v) hypotenuse c then times by d(sin(0))/d(0) to get cos(0) then intregal of m dv is feta but feta get's harder to turn closer to parallel to infinite etc. now according to some of my relativity theories the inertia is the key to the strength of the "fields" but inertial force is increased with velocity and with mass then fields increase with mass!!! now remember there is many different forms of inertia and mass the sec(0) thing is only one of them!!! now dy/dx is d(y)/d(x) is (d(y))/(d(x)) is (dy)/(dx) etc. for everything with possibly exceptions and possibly can sometimes mean for sure also the oneness of universe can explain hinduism when one spirit is everybody now in m is c/sqrt(c*c-v*v) then this becomes is (1/v3)*(1/v1)*(dv2/dv) or mass times acceleration or force 1/v3 because the constant of m*v decreases linear invert because velocity and mass are reversing and/or the forward is an invert and/or perpenndiculars then 1/(v1) is mass then (sqrt(c*c-v*v))/c is v1 (and d) then and c/sqrt(c*c-v*v) is v2 then go (sqrt(c*c-v*v))/((sqrt(c*c-v*v)^(3))) is ma then ma is c*c/(c*c-v*v) or 1/(d*d) see the v1 and v2 at first were v then derivative simply went sqrt(c*c-v*v) then negative invert and the 1/v1 simply first went to -v then to negatve sqrt(c*c-v*v) and negative times negative is positve and ma is force thus force is 1/(d*d) also distance is (sqrt(c*c-v*v))/c but c is unit and remember take into account all information ever now when going d(v2)/(dt) then go in terms of v*v because so c*c*v/(c*c-v*v) but remember v3 then c*c/(c*c-v*v) is 1/(d*d) thus it works now since distance decreasing then force increasing by a square then mv is decreasing or reversng but two subtracting linears possibly v and linear constant of mv will make a constant since slope the same and ths proves a limit on both ends surely neither can go negative then the limit is on outer field wth final barrier and inner with final and these can change if force and mv and Aw and v3 more slope by more radical change then (and ofcourse sqrt(c*c-v*v) limit is c) anyway more intense field shorter distances between finals etc. now when doing sine waves from inductor and capacitor then use a freezer circuit or inverter and insulate the unit current etc. or just make a unit current etc. and all positve and negative to energize the inductor and capacitor and use whatever resistor or just freeze circuit and use inverters or freezer circuits everywhere and tricks and simples rectfiers everywhere etc. now remember the spin of a particle slow by friction of attraction between cylinders but this does not only slow down spin it reverses everything which is why mass increase with repel not decrease as in everything is reverse to a hyperbola not an ellipse now y*y/b plus x*x/a is one is ellipse but hyperbola is y*y/b minus x*x/a is one the minus by the spin of the sphere and wobble and all of it and everything is either clockwise or counterclockwise and two particles when interacting orientate so both are clockwise or both counterclockwise and the direction is permenant until swirls and whatever else orient it and this goes for everything and for attract one particle all clockwise and the other particle all counterclockwise for repel both clockwise or both counterclockwise but for one engolfing the other attract is both clockwise or both counteraclockwise and repel is one clockwise one counterclockwise but something happens sometimes in engolf where possibly the opposite turns once again attract and also same turns once again repel see earlier information now I is i*e^(-t/(rc)) is i*e^(-r/L) or use the former proofs earlier then 1/(rc) is r/L then rc is L/r is LI/v then rcv is dB/dt then 1/r times dB/dt is cv then all in terms of time then turn to voltage one side by dt/dv then multiply both sides by dv/dt then (1/2)*c*v*v then dv/dt times dB/dt times 1/r then dv/dt as in change of flux s voltage then derive to get one instant flash of magnetism or AB then (1/2)*c*v*v is energy E then that is (1/2)*c*v*v then energy is (1/2)*A*B*B/r now dv/dt is r*dI/dt and dI/dt is the actual AB then r cancels r and (1/2)*A*B*B is E B is magnetsm A is area c is capacitance v is voltage L s inductance r is resistence 'i' is initial current I is amps t is time etc. now do syncronize with everything with exceptions also in lnear first one the up derivative then down then next up through switching system turns k one but first zero point turs it off and turn on only happens wth no zero also the powerhead linear first with loop and circle within loop and the freezer freezes initial only when k is off when on it makes unit current increase from man current with lower insulation one wire low insulation one high the high is on when k is off with unit current coming from current it is to freeze then rectify with derivative ad in series sine to sqrt(sine*sine plus cosine*cosine) then to another wavestarter that is tiny frequency and huge amplitude then the sine wave insulation from main current it is to freeze is the unit current a negative and a positive then when the sine increase in frequency and amplitude ad then unit will lock with cetain reach as n A*sin(K0) (0 is feta not zero) then 1/A for signal ad 1/K for parallel signal to insulate and this competes and reaches a small current now once this is reached then the second sine powerhead is such that this k is now off to turn on the loop to turn on circuits same with linear also the sine will then go simple rectify arcsine derive simple rectify series with sqrt(sine*sine plus cosine*cosine) and recirculate to initial wavestarter now take all nformation on this into account also in unit current from before to after use trick simple rectifier or simple rectifier and use these everywhere and in powerstepper when power is reached the powerdrain makes the wave timing match but not the heights the heights are larger in final and again remember to take into account all the information now do not syncronize the powerpulser also go A/(K*K) for signal and circuit also in powerheads the increase is before releasing it I made have made a k error also freeze within circle also the loop is a circle with parallel beginnng n and parallel end out thus it should work and you can make delay always k even in powersteppers because k is the same and 't' is the same etc. and this is not the same k etc. now have a switch in timing of one wave as in sine to linear then the derivatives switch it switch Y then when it is switched wavestarter and sine wave machine before sine wave controls the unit current of the freezer but when switched back powerhead current controls unit current of the freezer which is at beginning also in powerhead sine at beginning when I say wavestarter I mean with sine wave machine thus to make it possible to step power without terribly huge frequencies to make it impossible but huge frequencies to make it possible and switches to make negative as well as positive also for switches use derivatives as well as actual currents as well as even intregals and maybe double derivatives etc. now go A*A/K or A*A*A*A/K etc. and use this also for Y switch also wavestarters half current to integrator supplies and half to carrier currents also when getting amplitude just go sqrt(sine*sine plus cosine*cosine) is L and for frequency go X/L and X is simple rectify sine then arcsine then derive the simple rectify (no trick rectify in derivative rectifier) anyway then that is X and put X in the layer signal switch for Y also in wavestarter be sure to make the amplitude and frequency reasonable rememberto syncronize all powersteppers in all powerheads and all befores with their after pairs ans in each before and after in each unit are syncronized together and in syncronizng make the frequency and amplitude the same as in average amplitude and frequency should automatically be the same and aveage means add and divide by two to get them the same d all this stuff is in capactitor insulated device now in number of cylinders per plate when r decreases each plate number of cylnders decrease liear but the limit approach s r*r total square decrease so each cylinder is only decreasing linear to all work out

Saturday, July 9, 2016

huge theory and corrections and kozak theories

now in the mvv/r the mv is the same in newtonian or einsteinium or kozak physics because mv is always the same with no outer force then mv is K then K*v/r then v is inversely related to r the equal area etc. also the distance shrinks when faster only because you are messing with time then everything is light speed so there is no distance and there is no velocity or time we are all one and the big bang never occurred!!! see time did all of it!!! so we are together as one!!! also this may explain why we have fields or really distant interactions in the first place!!! ow why do only parallel cylinders attract well the cylinders are segments but with no distance then when they are parallel that line IS the other line then what is done to one is done to other but in only intersecting that point IS the other point but it is 1/infinity as much or no force also remember repel is friction to slow down spin wanting its energy back also remember the cylinder stretches space when blown up as in the points are erasers over infinity but cylnders are galaxies over infinity etc. now when mas is c/sqrt(c*c-v*v) then mv is constant then v is 1/m then if 'a' is a constant one then 't' is inversely proportional to v in 'at' then 't' is proportional to mass then if 'a' changes then say 'a' is a half then m is inversely proportional to v then mv is half and v is inversely proportional to 't' then 2/2 or one and so no matter what mass and time are the same or c/sqrt(c*c-v*v) but what about distance well if velocity twice then same distance in half the time but the only way then to distort it would be by time thus d/t is v then take coeeficients away to get d is [sqrt(c*c-v*v)]/c and so at c t is zero distance now remember to syncronize for each pulser and powerstepper the beginning with the end of that pulser or powerstepper now what is the point of a one to one pulser simple it may not step but it magnetically re-enforces the strength also remember the powerstepper ratio p well in a pusler p is always one so both sides are identical with maybe exceptions also remember in the capacitor e^(-t/(rc)) then times by e^(-k/(rc)) only once and this is a parallel or series distribution and this parallel series thing can be for anything and in inductor remember it is e^(-rt/L) solve for 't' and you can use these wherever you use capacitors with exceptions as in times by e^(-rk/L) etc. anything with capacitors is now with inductors with exceptions also though never use inductors and capacitors together unless you want a sine wave then you can use the sine wave machine and wavestarter and sine powerhead to mess with the inductor capacitor system also r is resistance c is capacitance L is inductance etc. also when using capacitor inductor together use a parallel circuit seperate for each and in an inductor and capacitor the sine wave can be messed with to make the inductor more powerful or the capacitor with more capacity and remember charge/voltage is capacity for capacitor and inductance is change in magnetism flus or dM/current so you can really mess with voltage and current to get more power from the same inductor and capacitor!!!  etc. now the formulas above are the correct formulas for inductance and capacitance also 1/v is e^((tq)/(rv)) and e^(rt/((dB)/(I))) is 1/v then arcsine(1/v) is arcsine(1/v) then sin((tq)/(rv)) is sin(rt/((dB)/(I))) then (tq)/(rv) is rt/((dB)/(I)) then r/(dB/I) is q/(rv) then v/dB is q/(rv) then dB/v is rv/q then dB is v*v*r/q then v*v*r/(q/(R*R)) is A*dB then v*v*r/(cB/k) is A*dB then v*v*r/(c/k) is A*B*dB/dt then (v*v/r)/(c/k) is (A/(r*r))*B*dB/dt then area increase with higher resistance then for the same current and the constants in the E cancel with R to r thus (1/2)*A*B*B is power see volts is 1-e^(whatever) then take out volts for both and take out one and negatify also  KNEW something was not right see I made a critical error n inductance!!! also if the power is less then the area gets larger for same magnetic energy thus it works!!! now if power is less for volts then the area increased will give same energy thus it all works also 1/v is X for capacitor YX for inductor ZX the X is 1/sqrt(1-Y*Y) and X is 1/sqrt(1-Z*Z) then Y and Z MUST be equal so folow all past information except take into account the correction now the polarizer can absorb light from fuser and make more electricity for the accelerators and also supply the magnetic thrusters also in dimensions when asymtote is light speed per time v divided by time then past that asymtote you go where things accelerate themselves etc. and in light speed where you go to same dimensions and so the infinitely small pont is excited into an infinitely larger universe but ofcourse finite in size but huge like this one seems and infinitely large all together if light speed per time squared etc. now blackholes are finte but have these kozak behaviors to other dimensions and the blackholes and other dimensions having these strange behaviors beyond newtonian and beyond einsteinium physics that is where kozak physics comes in!!! now in relay and signal both have an entire function machine on them then cx will be signal system's unit only in signal system keep the function machine unit insulated from the main currents but not in the one on relay see on relay expose that function machine unit to the main currents otherwise the units are identical this will make the CX, LX, or FX to be the unit so a lot more power!!!! now remember cylinders 1/(infinite^3) then infinite square for hollow sphere then 1/infinite then c*infinite then c energy now m*R*R*e is f*R or energy (also describes torque) then m*R*e is f well 'e' is a/R then m*a is f now f is force and R is radius and 'e' is actual acceleration then in n*m*R*R if n is one energy conserved then in a hollow cylinder to energy it is one but to space it is 1/2 for solid cylnder thus the average radius is two thus energy is conserved to make cylinders as cylindersand the caps are end disks to make cylinders extend infinitely to put the caps infinitely out there to make the magnetic fields otherwise 1/2 and one not there and energy and space not conserved!!! now under other dimensions THEN energy is created!!! now when light speed per time squared pass asymtote then energy is created and keeps creating itself if light speed then (light speed per time sqared really means distance per time squared of light in a unit of time) then just created and reverse destroys in these manners exactly reversed etc. now remember to insulate beginning of signal system from main currents also in relay and signal use function machines at joints and in branches join at beginning of functon machine and out branches all come from end of function machine and branches are parallel circuits of signal systems and also relay systems I am talking of relay and sgnal systems each seperately also insulate signal system at jointat beginning of function machine at signal system only als what is done to signal systems is doe to relay systems wth may huge exceptions also in the charge plates no matter how fields work in charge plates and anything the apparatus should work now 1/(d*d)  d is sqrt(c*c-v*v) then c*c/(c*c-v*v) then m is e^(m*v*v) then lnm is m*v*v then (1/m)*dm/dt is dE/dt then making integrate constants K/t is power then 1/(d*d) is right and ln(1/T) is power then fv is ln(1/T) then T is distance then fv is ln(1/r) and fv is fdr/dt then ln(K/r) is really dfD/dD then force is ln((K*K)/(r*r)) because D is 1/t times the factor of 2 since sqrt(c*c-v*v) t in terms of D then 1/(2*sqrt(c*c-v*v))and D and r are the same etc. now sqrt(c*c-v*v) and c*c-v*v is always positive and when past light speed then it goes sqrt(v*v-c*c) and v*v-c*c respectively thus always positive thus barrier works and ln((K*K)/(r*r)) NOT always positive to set the theory now actually go v/sqrt(c*c-v*v) and the square inside the ln function is from (1/2)*m*v*v then the 1/2 cancels also the dt/dD to get c/sqrt(c*c-v*v) for both to c*c/(c*c-v*v) etc. now the reason I say 1/(m*m) is even though m is increasing the T*A*v*v*m/(m*m) then the thing is decreasing but overall increasing in energy and mass is also increasing and the cylinder number decrease is a reversal square or 1/square see multiplying by square downward so square decrease inverts and mass increase then mass overall decreases then inverts to (m*m)/m since everything is reversed because mass is decreasing then the APPARENT mass is increasing thus finally a mass agreement thus energy and mass increasing and mass increase because the slowest speed is still a large speed and apply this to all these kinds of situations now for no energy change it would be A*v*v*m/(m*m) to be constant also when cylinder number ncreasing by a square then it goes right to (m*m)/m since slowing down instead of speeding up and increasing in mass and the agreement is already there but t*A*v*v*(m*m)/m then the t sets the square back to linear energy increase and if slowng down everything happens opposite to decrease mass and energy now mass and r are proportional directly so these three situations were special relativity then in general mass sticks to radius proportionally directly then mass increases with radius and the same things happen except the radius increases mass!!! and velocity increasing mass means radius increases mass direct proportion then c/sqrt(c*c-v*v) then c/v1 then m now in radius relativity the velocity slows down invert proportion perpendicular with radius thus radius is mass!!! now in special is no field and general is field also in repeling everything turns negative to hyperbola instead of ellipse now the (1-(e^-v)) is v then (c*c-v*v)*(1-(e^-v)) is v*(c*c-v*v) then K1 is K2/(v*sqrt(c*c-v*v)) then (c*c-v*v)*(1-(e^-v)) is sqrt(c*c-v*v) then (sqrt(c*c-v*v))*(1-(e^-v)) is sqrt(c*c-v*v) to take mass into account also what if e^-(iv) is cos(v) plus sin(v) well then the v was a negative to start with and then the cos(v) is negatfied since d(arcos(v)) has a negative on it then just take absolute value but this is IF e^-(iv) is sin(v) plus cos(v) if e^(iv) is sin(v) plus cos(v) then that is the case then whatever the book says go by that now in d(arccosh(d(arccos(m)))) is -1/m then the derivatives are perpendicular not the actual graphs also in the case of the energies of particles take all information into account!!!!!!!!! now when mass changes the mass is larger by m*m and 1/(d*d) then mass decrease by a square each one increase by mass the linear way but radius decrease mass but m*v*v/r is force then mass increasing and r decreasng so velocity must decrease extra with mv that makes more mass also the force is v*v/r then this is why velocity linear to radius also in newtonian the invert effect of mv is always constant making the velocity mass effect same in newtonian as relativity and kozak physics so this is why mass and velocity behave the way they do and look at all information on this now velocity in the frequency is slower but faster by A and v respectively but frequency goes high and it all works together!!! now mass get's larger then A*v*v*T*m/(m*m) force is constant since m*m decrease over 1/(d*d) decrease but because in actuality v does not change in the sphere but the frequency does since amplitude is smaller also frequency is higher means velocity larger for same amplitude to m*v*v to square energy but amplitude also means higher velocity but larger v*v/r radius so then v*v decrease linear but in frequency the v*v/r changes by a square!!! see in the amplitude and frequency velocity increases but for amplitude r also increases then m*v*v/r because k*q*q/r then q and m are proportional since more particles is more charge and pass proofs of actual partcle mass in relatvity then k*r is m*v*v then m*v*v/r is constant the v*v/r is constant since m/r is constant then if r increases v is increasing then v*v/r then linear increase but n frequency r is not effected then v increases to increase energy by a square but q*m*v*v/r is kqq/r so the m*v*v/r is directly proportional to the satelites energy and not just electromagnetic but all fields now actually you are going m*v*v/(r*r) since v is inversely propotional to r then v*v/r is constant because m/r constant now this is all consitant with constant light speed of tracers now in the cylnders go m*m/(r*r) then radius gets smaller to velocity increasing mass by increasing then if velocity redecreases to the same then in m*v*v/r is constant then m must be increasing and so two m's by the v's in mv and then m*m decrease by a square then mass increase and if amplitude increasing then it all reverses then mass decrease then the time is saying that velocity is decreasing to get then m large m*v*v/r then m increase by square divided by the decrease from reverse to still get increase and apply this information to all of these situations now whatever happens in particle happens to the particle as a satelite around the center with possibly exceptions also the velocity is larger but time makes it back to c to increase mass as in now mv is a different constant where same velocity is larger mass so larger constant also the particle velocity the same thing see time is the thing of difference also length divided by axis and then invert that whole thing times c to get electron velocity and same for all particles only time manpulates it as in time decides what the velocity is because it creates the warp theory of velocity distortion and velocity is always the same without time see time says make mv larger or smaller then mas and velocity now have a new relationship as in FT then when time changes mv does and force does what it wants to paint a picture but the picture changes with changing time now it starts with K is c/(v*sqrt(c*c-v*v)) then m*v*v is kqq/r since mv is constant q is r is m is c/v1 is c/sqrt(c*c-v*v) etc. then if relationship between m and v change then the constt K is different then the warp is different but tracers is still traveling light speed with respect to everything but the warp says different by time warp see when time is twice velocity is half so it SEEMS like speed is different but it is NOT!!! now this distortion warp apples to all velocties as in every velocity imaginable!!! now the time shifts mv invertly and time is 1/v but mv can change by FT or time thus go (1-(e^(-v))) distortion theory also remember average speed of tracers s light speed or c but it goes sine upbove and below to get the average also multiply by other thing beside just c and the ratio and take into account all information on this and everything now for any energy increase or decrease always multiply by invert of time also when I say v*v*A I really mean A*w*w where w is frqeuncy and v is velocity then A*w*w*m*t then the net increase is linear and backwards the net decrease is linear and this is for both mass and energy now I could be wrong just look carefully at all information some of it may be error some may not in all information including the information I just did now invert of time is t=sqrt(c*c-v*v) etc. now the reason for invert time is how much time it takes up is time then you want whatever per time or invert fraction etc. now why amplitude invert of frequency is the velocity is same thus one times the other is a constant and energy is m*v*v then radius is mass is amplitude thus m*t*A*w*w is energy when time speeds up by velocity now when time slows down by velocity then go T*m*A*v*v where T is c/sqrt(c*c-v*v) also remember to take into account all the information I ever said also remember mv can change constants at relaltivity etc. also distance shrinks in spiral and cycloid only but radius increases because it is independent of distance see the dimensions say radius is smaller but the behavior says radius larger by square because kmmqq/(r*r) is force and this is because m*m increase number of cylinders and q is mass and force is constant which ofcourse can change thus radius larger now in matter the radii grow but the whole object is not a particle so it shrinks but only one wave because velocity in one direction at a time also particle will at first shrink and then grow in all directions becsause each cylinder is own direction but equal amplitude and there are infinite number of cylinders now larger objects do not have all this so they are in one direction now for particles closer together or farthur apart when further apart more energy and more mass to follow the T*m*A*v*v always see not in particles because relativity is always ruling because of velocity but if velocity slow then the distance tiny for same mass and velocity and force tiny for same time to counteract so for the particles the relativity is still up since for a slow low mass particle with 't' for time then to the each other everything is in deep relativity thus relativity always ruling and for interaction in between particles see m/r can change mv can change and force can change all changes constants etc. thus interaction is always T*m*A*v*v see it is as if both particles are in deep relativity to each other because mass is huge then time is advanced from 't' to T see time changes the constants smaller for same velocity because time smaller 't' and similiar for all others force and m/r etc. but not as well as with a particle in itself and time advances because time is mass but again not in the particle itself since the velocities within the particle are larger from tiny volume and tiny 1(r*r) thus it all works and mass smaller with same velocity distortion wise now why not for large objects in newtonian well simple low relativity now at a given D then FD proportional to mass then energy is twice mass which twice for not smaller thus charge changes with mass and energy also the dimensions to higher s like rope to three dimensional and that is why cylinders also when fields interact then in higher dimension everyone interact with everyone because sphere instead of cylniders for more possiblities and then beyond that also then everything can move everything but the field souce is flexible to attraction happens to what is wanted only and what is wanted to happen only etc. also the reference velocity is no longer light speed but anything then that is what gives the flexibilities in amount of energy and the particle accelerators can break the rules of light speed for other dimensions and for blowing up a dimension or blowing a hole in it again do light speed passing in a kozak manner etc. or any asymtote etc. now cylinders do not turn to spheres because they always start at firrst dimension bt the spheres they tacer and wobble and all that becomes more options to itnow the light speed increase relative speed lniearly then parabolically etc. or even sine wise and e^x wise etc. depending on what the asymtote was in the kozak asymtote exceeding so the energy will then increase itself and mass will increase itself and velocity will increase itself and each can be a different function see if making velocty equal function one and mass function two and asymtote function three then relativie velocity change is function three velocity function one and mass function two etc. and energy then will go accordingly with velocity mass and relative velocity and relative velocty because dimesions flexible like other two velocty and mass but all cylinder behaviors same since they come out of first dimension so indeed energy can be created or destroyed just depending on dimension now velocity meanig how fast increasing past asymtote so if you want energy take a set of dimensions to a point and another set back to get a profit of energy and past asymtote meaning  whose vertical Y is getting higher faster and by what function now under asymtote the formula of c/sqrt(v*v-c*c) is negative so it cannot exist but above it can and this c/sqrt(v*v-c*c) because it is where v is c or greater and this is the way to dmensions is over the asymtote not under the asymtotes now time is warped how mass is warped and same rulees of energy apply and except functions and all the rules of c/sqrt(c*c-v*v) and perpendicular etc. all the rules apply in other dimensions as in first four dimensions just different functions but with still c/sqrt(c*c-v*v) and mv constant etc. now velocity meaning linear movement of spiral and cycloid as in changing the angle and cycloid works like spiral in velocity except perpendicular then just tur back to spiral and get sqrt(c*c-v*v) instead of just v and it all works as in the spiral's and cycloid's general velocity like I said before now the relative velocity is strictly in terms of the tracers or c*infinite in cylinder's case now you can change frequency to amplitude constant and to do this change mass function and relative velocity function and when that happens you change the speed of particle to light speed reference or there are many ways to change this constant change time function velocity function etc. now if A*w constant decreases then m*v constant also decreases and vice versa and look at the recent velocity theories also if force constant increases that changes by a square because of two v's in m*v*v/r and the other two counteract it see if FT or really m*v increases and time increases then F has to drop by a square and A*w is time because of velocity sqrt(c*c-v*v) or v1 thus the constants cancel but the particle increases in velocity and mass and so larger force squared for higher velocity counteracts larger mass and larger velocity etc. so in m*v the mass and velocity increase etc. but remember change in T or time!!! also m*v increase by velocity adding on (1/(e^x))'s and mass e^x then that is a linear for m*v or FT constant but frequency decreasing by e^x and amplitude approaching subtraction of (1/(e^x))'s thus all in reverse so linear decrease for that constant but the linears multiply to get force squared then and force is negative to make a square decrease thus the force increases by an inverse square and when I say increase by square I mean r*r or 1/(r*r) I could mean either of them and this is for anything also sometimes the decrease negatifys itself to positive again but not here now the mv is m*m is e^(m*m*v*v) (c is unit) then time warps it to m*m/t and m*m*v*v/(t*t) since time effects mass and velocity also see time is proportional to mass and time of acceleration in velocity then it is m is e^(mv) where mv is linear and m is exponential and all is proven also the universe never bangs it just goes in a huge cycle in and out etc. so mass is infinite as velocity is to c but it really behaves in exponential and both are true!!! now for pulsers have n parallel circuits each with n pulsers to dilute energy and syncronize all of them and do the same with powersteppers with possible exceptions and each identical pulser or powerstepper only to make for each unt diluted burden of energy and remember an iron core for all inner most coils to again decrease burden of energy also for each I want alot of wrappings involved again to decrease burden of energy so each original pulser or powerstepper turns into the n*n ones to dilute energy and for energy dilution syncronize for timing ones or for entire diluter as a whole to next one no syncronizng and each diluter a littte increase at a time to entire increase of original pulser or powerstepper thus it will work now all powersteppers step up voltage pulsers step up amperage pulsers and ratio one to one pulsers are al identical with possibly exceptions also twice velocity for same conditions half acceleration then half velocity then at any instant mass is 1/v and v is perpendicular to sqrt(c*c-v*v) then c is unit then m is c/sqrt(c*c-v*v) then that is total mass from intregal but v*sin(x) is intregal of v*cos(x) and the two are perpendicular like v and sqrt(c*c-v*v) and v is constant at an instant or really the linear and average v/2 constant so v constant but take the last total to match intregal now the derivative is inverted because we are going from v in terms of m to m in terms of v see v in terms of m because what does v do with m at first see it was intregal of v dm to get total distance because force times distance is energy then it became intregal of m dv the invert the derivative now in m is e^mv because of time warp then (lnm)/m dm is v dv because v is intregal invert of m to get the functions for each switched and derived thus dmv/dv and dmv/dm also now (sqr(lnm))/2 is v*v/2 then lnm is v then m is e^v but you had to take an intregal as in everything is totaling then 1-(e^-v) is really 1-(1/m) then that times sqrt(c*c-v*v) but 1/m is (sqrt(c*c-v*v))/c then c is unit then (c-sqrt(c*c-v*v))/c all times sqrt(c*c-v*v) but really (1-(v1/c))*v2 thus the velocity warp interms of the very velocity!!! and v1 approach c and v2 approach c*infinite the infinite because of the m going to infinite with v going to c and mass is 1/v2 but the invert of derivative to get an invert function etc.

Tuesday, June 28, 2016

clarification on everything and new things

now the vdm/sqr(1-v*v) is tan(m) then dmdm/(1+m*m) then 1+m*m is e^(m/(1-v*v)) then (1-v*v)/(1-2*v*v) plus one or (3*v*v-1)/(2*v*v-1) then hypotenuse sucession rule says you are going tan(sqr(infinite)) which is still one then 2*sqr(infinite) is pi/2 etc. and if moving one radian per second then in infinite seconds at pi/4 then etc. if accelerating one per radian second square then sqr(infinite) then still pi/4 etc. now for 3*infinite 3pi/4 etc. and for infinite cubed the same things will hapen to still a one also the distortion theories works only wiithout kozak acceleration manner so if going kozak it is a different story also m is 1/sqrt(1-t*t) then mass is 1/t1 then mass is now -'t' I perpendiculared it twice and asulote value where time gets less as mass grows so mass is tied to time to increase linearly when time decreases linearly thus it all works!!! now time to move is negative because t is running out so when it takes minus infinite time to move the mass is infinite!!!! also this is all different in kozak conditions!!!!! now also why is tan(cube(infinite)) one well the infinite square is one if times by infinite but an infinite causes a one then those ones the v*v is one if v is one now these tricks can be used to get tan((infinite)^n) is one then one can use the tricks backward to get tan((infinite)^x) so no matter what it is one now for e^x being one then one will get (3*(e^v)-2)/(2*(e^v)-1) then when v is zero then one to pi/4 etc. then it goes tan((infinite)^x) where x is linear increase one to one slope which means the pi/4 increments for each movement instantaneously but infinite number of pi/4 increments or sqr(infinite) thus still one!!! so in exponential e^(infinite) when v is zero it is one to pi/4 if velocity is infinite then the limit is arctan(sqrt(3/2)) also remember for (3x-2)/(2x-1)) whether x is v or v*v or e^v make sure to square root the entire formula also when velocity is negative infinite than arctan(sqrt(2)) now the reason is in negative you are adding 1/(e^v) units instead of e^v units and even though they are both ones the limit approaches are from different perspectives to make the limites different now anywhere where taking out a T or 't' or putting it in do the same thing also in m*v is constant I really mean the velocity inside the ship then the momentum is constant from a frame looking inside the ship or within the particle etc. also a lot of times I mean otherwise and if I mean otherwise just go from sqrt(c*c-v*v) to v1 or the other v or the other velocity now by kozak equation c*c*ln(m)/m is (1/2)*m*v*v then derive both by time but mass is time then a little algebra says (1-lnT)*c*c/(T*T) then lnT is always one since the times changes with it then replace and (c*c-v*v) is p then dT/dv is cv/((c*c-v*v)^1.5) then cv/sqrt(c*c-v*v) is p (p is power) and that is mv or constant so power is constant in the ship when relativity gets ahold of it with constant force then what force is what power!!! now c*c/(T*T) then integrate back to energy -c*c/T is E then -1/T perpendicular to actual velocity of ship as whole then T is m to m*c*c is E no matter what!!! now ln(m*m)/(m*m) is v*v/(c*c) also sqrt(c*c-v*v)/(c*c) (other v) or zero when velocity is c in the ship then ln(m) has got to be zero now the remaining 1/(T*T) changes ties one but changes time zero is always zero!!! now the reason about cylinder m*m effect each cylinder still same mass if only considering the m*m cylinder effect also why 1/(m*m) well you want v*v which is 1/(m*m) because of increase velocity in cylinders of particle now for e^x go invert intregal and make the intregal a linear L with a forcer invert like in arcsin(x) to get sin(x) and if e^(Kx) then linear L is Kx I may have said this before then the input becomes e^(Kx) like in sin(x) where input becomes K*sin(x) now to get sin(Kx) just make frequency Kx it works a little different in e^(Kx) because the linear is always increasing in e^(Kx) but not in K*sin(x) and the unit in the subtraction 1-x*x in sine is K*K-(Kx)*(Kx) thus that is why it works differently!!! now always make the attempted input Kx in sin and exponential function!!! then go ln(ln(x)) by function twice then linear force to e^(e^x)) etc. or put the e^x in as X and go ln(X) with forcer invert systems but X can also be x1*lnx1 then x1^x1 but that x1 is e^x or x^x etc. then function within function units etc. then make expo!!! then go x^x where the exponent is x^x etc. then x^(x^x) etc. now for x^(x^x) go e^Y where Y is X*ln(x) and X is x^x etc. now for powersteppers you can sycronize everything except consecutive sequencial series powersteppers or plane pulsers side by side trying to overlap waves and in powersteppers the pulsers can be timed inside powersteppers as an option also use a current to insulate currents to feed a unit current to another freeze circuit for the huge current then to be capacitor timed the way I said a little bit ago in the last post then this will make all currents to capacitors wave overlap same and if insulation too small or too big the unit current too big or too then use an inverter with the standard unit current to invert the unit currents that are not standard then this balances it all out and the unit branches equally or in series and the perfection system can also use series or parallel and the perfection system helps perfect infact add these new methods to the perfection system!!! now all signals and layer signal parts identical insulation with perfection system and everything identical with exceptions also the perfection system is used in everything as in all ideas for everything now for converter use a powerhead with no powersteppers but inplace of them is ordinary ratio one to one pulsers and in converter the overlapping process uses ratio one to one pulsers as well otherwise use powersteppers also in powersteppers you can use a syncronizer for all powersteppers in that particular series but in the whole thing do to pulsers what is done to powersteppers with exceptins and vice versa with exceptions now in the powerhead with powersteppers you can use sine wave syncronized and no capacitor systems and sine wave machine and switching negative to make sine negative and positive then powersteppers then simple rectify arcsine derive simple rectlify then to another wavestarter or linear wave delay with capacitor systems wth end and beginning to the powerstepping station of converter combined with regular powersteppers with capacitor delay then use the polarizer type rectifier with all the properties I said then to wavestarter or use both sine type and linear type together with regular powersteppers now for powersteppers normally their function s to increase power only and non powerstepper pulsers are for timing and wave overlap and equal also the pulser only power head number is number of parallel circits with pulsers first one one second two then nth is n number and puser only powerhead has n each to beginning of pulser circuit and the first only pulsers powerhead is beginning of one then the next for beginning of two etc. also you can use sqrt(sine*sine plus cosine*cosine) in series with derivative to get maximum eergy and do this for all circuits of all inventions that use these types of rectifiers as in everything now one can go series or parallel and any order for regular powersteppers sine powerhead and linear powerhead and you can do this for anything also the only thing to take away from pulsers or powersteppers is capacitors and only if necessary should you do this now the beginning powerhead of powersteppers and the end is a powerhead circuit then the powerhead circuit is a parallel circuit on the converter main circuit and remember do this to both types of powerstepper powerheads now I only want one wavestarter on this thing and that is the first one and for non powerstepper powerhead and pulsers on the circuits the wavestarter pulsers to all branches and to beginning of non powerstepper powerhead with two branches one to branches with pulsers and one to beginning of non powerstepper powerhead and ths powerhead signals by signals insulated current to simple rectifier to signal and do this in all these kinds of situations also I want linear waves in this powerhead and these branches I want linear waves also in column connverter do very similar things with exceptions now when I say both powerhead types I mean powerstepper type sine or linear also a power circuit is first beginning then powersteppers then end ad it is a parallel circuit off of the main circuit now have derivative switches all with simple rectifiers at end with exceptions of derivative circuits and then the big derivative circuit to make the next wave and also a regular on that also and these derivatives ar after the timers each on a branch and in beginning the signal with parallel circuits each with a derivative regular and n number of parallel circuits to each branch also in the signal a layer signal goes to top to all the unit currents with exceptions also when the inverter inverter with parallel circuit input output system then go on main circuit and the unit current of inverter will regulate all of it at once also for signals go layer signals with exceptions and for signals from powerhead with no powersteppers or pulserheads then the signal is square rooted and the main current is square rooted but when together it is linear now the pulserhead will make the timing huge and perfect and for the powerhead sine and linear type it keeps recycling well a freeze circuit with insulation of any amount going to unit current to make the regulation on it now for sine have negative as well as positive systems now what every you do to powersteppers do to pulsers and vice versa and all powersteppers and pulsers and pulsers inside powersteppers all treated the same all this with exceptions now make the wavestarter current square rooted only and the signals will automatically sqaure root then multiply to linear or sine or whatever and in situations take the signal multiplying by a current into account and square root them or do whatever thus it will work!!! also to avoid these situations use freeze circuits and use freeze circuits everywhere with exceptions also use simple or trick simple rectifiers everywhere with exceptions now the derivative circuts big and regular are right after the pulsers and their systems and before the powersteppers and there systems also the regulars are for parallel circuits in of main to branch signal but for big signal to release another wave to all n branches at once and the regulars are on all branches but the big derivative one is only on the nth circuit now both signals are main to go to branches but one listens to big other regulars and the big is signal one circuit from big derivative also everything identical with exceptions now in pulsers and powersteppers syncronize or seperate capacitors or no capacitors which ever works also the capacitors remember is e^(-t/(rc)) to solve for 't' and have 't' run the unit currents or whatever also the magnetism is derivative then the capacitors are not then the capacitors of first bursts first and then when second bursts then all over again in terms of capacitors and when capacitors burst in cosine then the magnetism for next is sine that sarters at zero thus it all starts at zero so the capacitors take time to build thus a delay system the the next a further delay etc. now have all capacitor circuits on a parallel wire from the main circuits and then solve for 't' and then have 't' be the unit current on the freeze circuits directlly on the main circuits also to make the delay multiply the primary capacitor circuits by e^(-k/(rc)) then the timing delay will be k a constant as in the only thing not a constant is 't' and make k as small as you want!!! also all circuits will agree and you can make 't' sine or anything and take the derivative of main and then put that in the parallel capacitor and then the circuits will agree and for sine the 't' is changing say a half then half derivative then 't' is a half so keep it all like this and cosine will just turn to 't' is cosine so keep it like this!!! now for derivative circuits when solving for 't' then rc varies but you multiply by it to get the exact derivative and same with capacitor circuits but multiply by C to 't' to make timing greator or less depending also also C multiplied by constant k as well to make everything correct also multiply each pulser or powerstepper by e^(-k(rc)) as in for secondary circuits after pulser or powersteppers and do it for all of the pulsers or powersteppers for overlap but only if you want to overlap and distribute k to all to make identical overlap and do this trick anywhere for identity now use this capacitor system in other capacitor situations only where needed now sometimes when I say capacitor I mean capacitor system it could be layer sigal with capacitor at top etc. also the parallel circuit off of main IS the derivative circuit in some situations now when v*v/r with twice r and then force 1/(r*r) then m*v*v/(r*r*r) or velocity at 1/r now if q is with mass then go m*q*v*v/(r*r*r*r) because r the 1/r for k*q/r and one q since the center change is a frame of reference now in the energy of electron giving off photons the photon release only happens when the total energy changes and energy is B*B(1+E*E) thus energy can change form by itself but not total energy change on its own there a photon must form or become one with the particle now all this constant area per time swept works with the newtonian as well as the relatvity but why well mv is constant so if m and v virtually do not change or change in kozak level it does not matter since mv is constant so this equal area stuff and some other things works at all levels and situations now when I say all this of mv being constant and m and v changing and other situations like these I am only talking of warp factor of relativity and kozak like light speed or something like that but ofcourse the actual velocity and mass are NOT constant alll the time so change really means warp in these cases now in the pulserhead there is no parallel circuits with the signals the insulated signal IS the main circuit also the mv does not change on its own as in pick an initial 'v' and pick an initial 'm' and apply it and then mv is the given constant and does not change in relativity and kozak level and in newtonian neither m or v changes now how well the momentum is conserved but in then newtonain nothing changes in mv without external force then mv is always the same but in newtonian relativity and kozak level the external force and the body interactng are seen as one then mv is constant see momentum conservation is a constant but in relaltivity and kozak mv is constant but the total m and total v in the total interaction also change but the mv is always a constant in the total interaction!!! now in the exchange of mometum how can mv be a constant but increasing well it is approaching a constant and according to time factor but it was always at that costant but not according to time factor and when in actualilty getting closer time gets more warped now in energy in relativity and kozak levels the energy is also conserve as in one velocity and there fore energy is 1/2 and the other 3/2 to keep velocity exchange the same and if constants different then the (1/2)*m*v*v varies accordingly with velocity exchange also caused by constants to make total energy the same no matter what now you can use the powerhead with insulated unit current in initial power or just use the pulserhead I prefer pulserhead snce the powerhead changes the timing and the waves are no longer uniform in powerhead also put the linear powerhead after wave overlap before the sine powerhead and the waves when spread will get sucked down by a current and when derivative switch while current hit zero then the waves are all perfected then the negative positive switch then sine wave machine negative positive then simple rectify then arcsine then derive then simple rectify or you can put this in any order where it will work and also sqrt(sine*sine plus cosine*cosine) put these together the way I recently showed you or in series then put this in the simple rectifier then to the wavestarter again now I want for derivative curcuits off of main current to capacitor systems with layer signals I want to simple rectify the derivatives and use the simple rectifier for all derivatives with exceptions and simple rectifiers before capacitor layer signal systems also I want only one wavestarter for the whole converter and for each of all converters and that is the beginning one and if I find out that I need more then use more for in the future this could be a mistake of only one wavestarter!!!! now remember syncronize by combining the capacitor layer signal systems tops into one from more than one capacitor system now use the derivative capacitor system in more than one situtation and use the top combine with pulserstepper or powerstepper and first pulser of each branch and more than one syncronizing system and the one thing you do not syncronze is the pulsers overlapping waves in series or some other situations otherwise syncronizing is an option but I would not use this option if it messes something up as in  if wanting capacitors to fire at same time then and only then to use it play it by ear also when a capacitor goes on the sucksion akes the delay in the coils that much smaller to make delay time only capactor time also inbetween any two branch pulsers I want no syncronizing systems now remember syncony is two or more layer tops with whhatever top insulation through same capacitor unit and a unit meaning parallel branch and series cpacitors and each capacitor different and remember series 1/c1 plus 1/c2 etc. is 1/c and parallel c1 plus c2 etc. is c also in resistence parallel 1/r1 plus 1/r2 etc. is 1/r and series is r1 plus r2 etc. is r then get e^(-(t/(rc))) etc. also how capacitor is filled is how it empties in reverse etc. now if there is n branches there s one in first two in second etc. to n in nth and n number of pulsers in pulser head and any powerhead or pulserhead is clockwise or countwerclockwise and the xth pulser in pulserhead is syncronized with and signals with layer and insulation the first pulser in xth branch thus I want this syncronizing system used carefully and only use this generally in non timing systems like in the power house of the power converter etc. also the pulserhead turns into more power for less wave energy also amount of volts and amps and timing s perfected by all kinds of perfection systems in these machines and all machines in general now if going c/sqrt(c*c-x*x) in the input output systems then c is sqrt[sin(x)*sin(x) plus cosine(x)*cosne(x)] and the circuits will think c is one

Friday, June 24, 2016

review of time theories and relativity and other things

now F is v*v/r so then if r is twice and 1/(r*r) is F then F/4 is v*v/r then E/4 is m*v*v then if mass is same then v is half thus r and velocity are inverts and so the other velocity then r is c/sqrt(c*c-v*v) then r and m are the same then m*v*v is kqq/r then kqq/r is m*v*v then divide by qq and take out r then m*v*v*(sqrt(c*c-v*v))/c now one r is two q's as in 1/r is q is worth 1/4 so one r requires a q to multiply by 4 but with two q's they need only to multiply by 2 then mv is a constant then ck is v*sqrt(c*c-v*v) then K is c*c/(v*(sqrt(c*c-v*v))) also when going ln[(c+v)/sqrt(c*c-v*v)] from ln[c/sqrt(c*c-v*v) plus v/sqrt(c*c-v*v)] then just add the numerators becuause they have a common denominator then divide out sqrt(c+v) to simplify the fraction then the other velocity switched wth the first velocity then at end I reswitch it also an extra c is omitted until the end and at the end I put it back now why do bth q's gt taken into acount when one is still well to a third both are moving frames thus both q's now remember this now when things are standing still the whole path is out the it travels then the whole path around the circle now remember this wors for cycloids spirals and anything circular and spiral is really circle but it is spiraling when the whole thing is moving now the whole path must line the circular waves up in the circle but remember the waves also have motion also this all works with circular and center force what about straight line no center force well the straight line is an infinitely big circle and the center force is infintely far away and still finite then that is really a finite indeterminate with circular infinite times zero force to make a constant for the K1 is c*c/(v*(sqrt(c*c-v*v))) thus it works for special relativity as well as general relativity and ofcourse any combination as well as everything else!!! now the distortion is [sqrt(c*c-v*v)]*(1-e^(-v)) is sqrt(c*c-v*v) because other velocity effect but inside the exponent it already switched then zero*zero is zero so distort is (1-e^(-v)) then (1-e^(-c)) but remember c is really c*infinity then the distortion is really one at sqrt(c*c-v*v) is zero!!! also the capacitor system is like a battery with capacitors releasing energy to the machine how ever fast the machine wants the energy now the capacitor system can have a freeze circuit with the unit current doing anything one wants or any of the circuits I ever said and do to it anything I said in the past to make it an effective circuit so do any combinations of anything in the past to make circuit do anything now for all pulsers and powersteppers make all insulation so that it does not insulate so effectvely and make capacitors all so they do not capcitate very effectively so make the ohms tiny and the capacities of the capacitors tiny and make the signal layers larger and make the ratio of before pulser or powerstepper to to after then the ratio of signal layers of before smaller than after and before insulate larger than after and capacitance of capacitors before smaller than after and capacitance to ratio is initially one to one and ratio of layers divided by insulation ratio is ratio r is ratio then r from before to after then go r*r for after is times all capacitance and make capacitance systems identical but r*r*L for after L is number of layers before but in general  for before and after lots of layers low insulate high layers tiny capacitance in top layers or wherever one is to put them then if pulser want to delay larger then capacitors in terms of time and huger currents will make capacitors fire even quicker now in the capacitance q/v is c so if capacitance is tiny then for same current times time voltage is huge also do not forget to go 1-e^(-(t/(rc))) or something like that and solve for negatify add one ln(e^(-(t/(rc)))) negatify times rc (r is resistance and c is q/v or capacitance) or maybe it is just e^(-(t/(rc))) then start with ln(e^(-(t/(rc)))) or something like that take the capacitance to make the voltage huge maybe put a large capacitance on main wire or something to make voltage  huge or step the voltage way up and then have capacitors and circuits and freeze circuits and other things other than the pulser or powerstepper make current large also then the delay time will becme tiny also you can make the systems ready ahead of time then when they fire the big delay time is gone and the little capacitance delay time is dominant and I suggest to use this last method only because the whole point of all this is to make the delay time tiny also remember simple ad trick simple rectifiers everywhere on pulsers and powersteppers!!!! also in the powersteppers and pulsers do to the new capacitor delay what you did to original delay tme in coils also that is the whole point to make waves huge!!! also to get capactance on one side to time to the other connect with two layer signals with a capacitance system to syncronize them also use simple or trick to go in the direction to this capacitance system also in powerstepers and pulsers make the delay larger then original delay in coil so no mess up but in the column or regular or any power converter I want side by side and delay smaller then original delay system and all prepared to take out original coil delay system to make waves incredibely closer together to overlap extremely close together!!!! then when powerstepped then if nose to tail huge energy!!! or really huge power!!!! HUGE CORRECTION the capacitance to insulation for each layer is inverted the capacitance to layers is inverted the powerstep ratio is p then the ratio from capacitance after to before ratio is p*p the layer ratio is p the insulation ratio is p and the after divided by before is p but in pulsers in powersteppers and alone and whatever step and one to one the radio is always one to one for insulation layers and capacitance otherwise everything s identical in pulsers and powersteppers with other exceptions now in pulsers p is one in powersteppers p s whatever the powerstep is approximately see the circuits will bring t to exact powerstep thus now these things are exact now if there is no original delay then there is still a capacitance delay just the same also now the delay and powerstepper power and pulser current are now all exact!!! now everything except p in powersteppers is the same with possible exceptions also for unit current insulate the wire two for freeze in after and wire one in unit current before is not insulated and ire two and wire one come off of the same wire with the same unt current and an option is to series things instead of parallel to get infinitely exact!!! but if insulating number two use parallel circuits also you can branch or series to before and after and to side by side pulsers or powersteppers and for side by side in converters do it to pulsers or powersteppers or both or you can make before and after side by side and sequential the same or different between each other or all different or only some different or sets different set of anything or same or different for anything so everything identical with exceptions in everything also the unit currents can be anything and use wavestarter for linear with sine wave machine then amplitude regulator by constant layer signal being small and then arcsine to linear and ofcourse the linear increases instantly in a definite when the powerhead wave increases when a wave makes it around then you can syncronize the powerhead with the side by side converters by identicalness and by same number of side by side as powerhead circle and do as original unit in converter side by side and column converter but one can now do this with them and the powerhead to make everything right now for excitation go r*m*A*v*v and r and m and T and A are directly proportional so each can be made constant by the other one if  the combining linears turn to zero change or constant also light is different in constant because coeffecient for frequency inside sine function difference and for phase the coeeffecient for phase is both inverse proportionately larger for decreasing radius and larger frequency for same reason then velocity and frequency are also directly related also the cylinders are related to radius by a square and all radii of everything the particle the distance of particle everything annd in direct proportion and for all these other factors in everything again all related direct proportion and finally everything for cylinders again in everything again all direct proportion all ths is true with possible exceptions and so these formulas can be manipulated but must be manipulated according to the story of the specific given situation so go to it!!!!!!!!!! also specific ad general relativty are the same except special has an infinite radius and zero force to just make a constat times general relativity!!! now direct proportion can be negative as well as positve and so can't inverts now v is invert of A etc. now the particle shrinks to 1/(m*m) then 1/(r*r) then velocity shrinks by radius then then r*T*m (m for speed) then larger energy and same for excitation r*m*A*v*v and when T is larger then v is effected to make mass larger because of m*v then that cancels a v now in this case time if considering time then a velocity disappears with a t or a T see if velocity increases a T will cancel it but if decreasing a 't' will help it but if neither then t*T or one so just go r*m*A*v*v when messing with time slowing down or speeding up the energy rate s given then integrate the linear to a square but in m*v*v veloicty that it effects is a square!!! see if time is a constant it s not effecting anyone!!! now in the past I may have used T or 't' in the wrong places then just correct it and no that T is for increase and 't' is for decrease makes sense as in if T is used in a decrease then go 't' and multiply by two decreasing m's or m*m for each v to correct it and if 't' in increase then go T and divide by two increasing m's or m*m for each v to ajust all of it and if I treated 't' as T or treated T as 't' then just replace the variable and you will see the situation will be satisfied!!!! now if the same the no 't' or T but that is if the same usually I am talking of increase or decrease so have at it!!!!!!!!!! and notice a little bit ago how both energies agree to increase or decrease together and that is how it always is with possible exceptions again have at it!!!!!!!!!!!!!!!!!!!!! now n the powerhead all simple and trick simple rectifiers make the energy go clockwise or couterclockwise and all powersteppers in powerhead all point clockwise or counterclockwise and keep everything pointing all clockwise or all counterclockwise to keep energy increasing in power now one can program with n side by sie to make delay time 1/n with n side by sides with powerhead at beginning and the wavestarter is the injector and make n (orignally 4) as a huge number as with powerheah powersteppers the power circular to wavestarter and wavestarter never turns off it keeps injecting also first powerstepper in powerhead for beginning of first side by side of power converter second powerhead powerstepper to  beginning of second of side by side power converter etc. until last to first again also everything exactly identical with exceptions now the harder the power step the more power to make all before go faster with whole process also the particles then are receiving energy faster than giving if off in relay because of powersteppers and powerheads then energy must be getting created but again only past light speed to respond to inbalance also in relay and other thing and everything use powerheads then take branch and derivative rectify then in a larger wavestarter then sine that etc.  and have the power converters with the powerheads and the powerstepper to make waves that make light etc. but in non light powerheads do the rectifying wth other possible exceptions the powerheads are rectified then wavestarter from powerhead now when the wave of the powerhead will dtain the wavestarter wave and the another it all works!!!! now the unit currents are capacitated also with same rules also if wanting to synconize everything have insulated currents unit currents and all the top layer currents and all maximum weak currents go through one capacitor circuit as in different capacitors series them parallel them into only one capacitor system!!! also insulation can be resisters as well and inductors and thier partner capacitors (these are other capacitors just for inductors) make the sine waves but the powerheads and wavestarters and injectors make the inductor-capacitor units get a lot more power then put these waves into places to use them like the wavestarters and the powerhead is derivative rectified and put into the wavestarter again to recycle with the inductor-capacitor units and it aall works together and to get linear waves do the arcsine system also for powerhead you can use liear or sine waves I prefer sine waves and if negative then have two identical system one negative one positive now in the resistor the perfection system which includes freezer circuits as in some inverters are freezers will make it exact!!! also you can use these inductor unit systems anywhere where you want to increase power as in use all ideas everywhere!!! now how can there be acceleration in a circle but not give off energy well the cylinders when keeping the same condition do not change see speed wth changing direction will go (1/2)*A*B*B ad B is E/c then also cB is E then (1/2)*A*E*E/(c*c) then A is a square then just changing direction energy does not change in these conditions especially a constant speed circle see speed manipulates E and B and A now in ellipses the area will change speed and area so that again energy constant but if changing altogether the cylinders will react to any change of energy or vice versa and in an ellipse the area sweep rate is same for all parts of ellipse now far away the velocity is less by radius then equal sweeps and just change the derivatives from sectors to sectors each with a right traingle where hypotenuse goes from end of first line of first sector to end of first line of next sector to make infinite many sectors or sections of ellipse or circle and zero areas to approach a limit to get the same thing thus it all works and cooperates!!!! now v*v/r but the force has to be v*v/(r*r) and E/r is force thus v changes proportionate with radius becuase energy is proportional to 1/r then 1/(r*r) is force but energy is to be constant then m*v*v/r since energy is proportional to 1/r also then force would be m*v*v/(r*r) because Fr is energy then v changes with r thus it all works also this works with velocity and radius only because you are combining radius effect and velocity because you are finding relation to velocity and radius when working with energy it is m*v*v is k*q*q/r etc. now in sin(x)*sin(x)/x pattern in all the acceleratorstimes by x sqrt arcsine derive simple rectify thenyou will get a lot of energy even if x is only a little then however you do it in past information in this blog is fine but if you need x do it that way and you will get a larger x and energy profit also try the derivatve rectifier for everything with exceptions now if you have any questons or concerns or even opinions negatve or positive email me at now in all straight currents be sure to put in the expo functions also for plates multiply by velocity of particles and for everything with exceptions I mean in and out as well as in circle to equalize the energy since charge does not increase without mass and merely by velocity and whatever you do to magnets you do to plates and vice versa alll with exceptions see  mass increases with charge and magnetism by velocity if mass is virtually constant only increases magnetism!!!!! also the disks in the disk maagnets and plates the plates increase when particles head toward center so use everything at all times with possibly exceptions now go expo(cx or Fx or Lx) is then that is expo then expo is v in and out then v in and out integrated is v circle or vc then sqrt(sqr(vc) plus sqr(ve)) and all this is total v and expo is ve then expo balances with centripital force also remember in and out by sine*sine as in expo of sine*sine but that is in the sine function of larger sine*sine etc. now some of this may not be accurate or earlier information may not be accurate play it by ear ow use the kozak polarizer that turns light into electricity the way I said and it will be anywhere where electricity is needed and anywhere where light is produced and in all accelerators have fusion light made into electricity by the kozak polarizer ad then that electricity goes to the accelerators where the batteries are and use any invention or equation or idea or anything anywhere now when using T or 't' in a constant velocity energy relativity system if you used 't' then take it out and divide by one more m to get a 1/(m*m) and for T take it out and multiply by one more m to get m*m to get it all to work now T is proportional to mass and 't' is inversely propoortional to mass remember that!!! now remember how T is 1/(1-m*m) and m is 1/(1-T*T) well for m substitute then 1/(-m*m) then substitute to get sqrt(T*T-1) then substitute back to m again to m/sqrt(1-m*m) then m*T is m then T is one and a similiar proof cuases m*T is T or m is one which explaines why everything oves at the unit speed as light speed and mass is always the same at light speed!!! now the change in m*m or 1/(m*m) come from cylinders to make a square change and the single change is  from square cylinders  to square change but mass to increase or decrease because of speed of cylinders and larger radius is more mass but smaller velocity less mass but then the thing is less by time then then the whole thing agrees with amplitude!!! now suppose mass and velovity are seperate functions with a relation I mean treat them seperate then c*c*ln(m*m) is m*m*v*v/(c*c) then 2*m*dm*2*v*dv all divided by dm is c*c*2/m (both in terms of m) then d(v*v) is c*c/(m*m) then -c*c/m is v*v tthe ngative from negative momentum for every positive momentum then take absolute value then when m is one c*c is v*v or v is c and when mass is infinte v is zero or c*infinite (in these situations when I say infinite sometimes I mean c*infinite) but that is really c or light speed!!! now when I say c I mean light speed!!! with maybe exceptions

Friday, June 17, 2016

how to reverse kozak equations and other things

now m is sin(mv) then 1/sqrt(1-m*m) is in terms of mass then m/((1-m*m)^1.5) dm/dv is in terms of m then in terms of v then all this is dmdv then in terms of mass then velocity then (1/2)*dmdm or (1/2)* (d(m*m)/dv)/((1-m*m)^1.5) is dmdv then (dm/dv)/((1-m*m)^1.5) is dv then integrate the left side 1/[cube(cos(x))] times dm/dx to get 1/sqr(cos(x)) then integrate to get tan(x) or m/sqrt(1-m*m) is v then m*m/(1-m*m) is v*v then 1/(m*m) is 1+1/(v*v) then (1+v*v)/(v*v) is 1/(m*m) then v/sqrt(v*v+1) s m thus it was reversed or antikozaked also for m is -cos(v*(dm/dv)) just go dm/dv to get get sin(v*(dm/dv)) times dv*sin(v*sin(dm/dv)) times dv etc. but dv is one then dm/dv to the nth is (sin(v*(dm/dv))) to the nth then sin(v*(dm/dv)) is dm/dv then dm/dv will equal v/sqrt(v*v+1) then m is sqrt(1+v*v) the are many things to be done with these equations now if going sqrt(m) is sin(v*(sqrt(m))) then v*v/(1+v*v) and if sin(v*sqr(dm/dv)) then v+arctan(v) then if (1/v)*sin(mv) then v/(1+v*v) and for derivative m in above situation is ln(1+v*v) etc. also whatever you multiply the equation with you multiply the kozak equation by and vice versa for also division subtraction exponent everything because the kozak is only doing what the equation told it to do now the 1/2 appears on both sides of the equations because going m*m*v*v/2 in the kozak equation then in these kozaks also then the 1/2's cancel also when going sin((e^v)*sqrt(m)) is sqrt(m) the same process goes to (e^2v)/(1+(e^2v)) then if sin(v*(sqrt(dm/dv))) is sqrt(dm/dv) then dm/dv is (e^2v)/(1+(e^2v)) then m is (1/2)*ln(1+(e^2v)) etc. there is a lot of operations one can do with these things etc. now imagine a super conductor holding a magnet by reflection but without the properties of the super conductor the magnetism is not worth anything same with mass particle imitating mass now the mass particle has no formula for pattern of angle of wobble so it can mimic the other cylinders in other basic particles and the wobble has no pattern because the cylinders do not spin along the axis of the body of the cylinder (not the axis of wobble) anyway the cylnders are basically dead but they come alive with other cylinders and everything is imitated the width the wobble the hieght everything!!! also when more than one particle is imitated the then the mass particle makes layers with closest imitating closest then next closest to next closest etc. and DNA effect and reproduction makes more cylinders to form these layers or for fewer layers destroy cylinders etc. now when going dz/dm then f(dm/dv) will turn to f(dz/dv) because it is now all in terms of z just like in f(m) to f(g(z)) by dv/dz but inverted because derived not integrated see not intregal y dx but dy/dx the dx inverts and derivatives just switch and then -cos(z*(dm/dv)) then dz/dv multiplied to get -cos(z*(dm/dz)) then dz becomes one then the whole dm/dv to the nth is (sin(z*(dm/dz))) to the nth thing except it is now dm/dz to the nth to get (dz/dv)*sin(z*(dm/dz)) then integrated in terms of v to get m is the same f(v) it would have been with the following -cos(v*(dm//dv)) except f(z) instead also when going dz/dv then (dm/dv) to the nth all times dv/dz is (sin(dz*(dm/dz))) to the nth then all the dm/dv units switch to dm/dz units by function effect or dv/dz to the 1/nth for each spread out then function effect is where one replaces a variable with another but in terms of what it equals in terms of other ad this is standard calculus then go dz/dv on other side of equation is (dm/dz) to the nth is (dz/dv) to the nth or just dz/dv times sin(z*(dm/dz)) to the nth by function effect but it does not really matter you are going to raise everyone to x to the 1/(nth) anyway and dy/dx to the nth is really (dy/dx) to the nth so now z is treated exactly like v!!! also the function effect holds and the z effect holds to not make dz/dv multiply out to n number of them because multiply by dv/dz for both sides etc. but not to worry it is going to go 1/nth anyway now when mass does bot change and charge not change and kqq/r but on q is the "unchanging" frame then kq/r then if q changes then mass compensaes just for that linearly then if both change kqq/r mass compensates for that also and for lght with no mass no change in q's because no relativity then newtonian is for light change A*v*v then cylinder number shrink by square but closer by K/(r*r) to cancel it and when electron gives off more cylnders then light photon not happy because cylinders too far away and field too strong but distance too far but velocity too slow then will collapse also m*v*v is K/r then r*m*v*v to constant then no mass and  then it caves in by amplitude see what happens is both are linear then one will meet the other then the meet is closer to center if more energy since more energy makes velocity's effect increase by square so energy is higher then the decrease in square of cylinders makes it lower instead which is what it should be because lower energy state in atom now in relativity it is all different as I said before as in r*m*v*v*m then increase see in kozak equation increase the mass then velocity will decrease and remember in relativity it goes sqrt(c*c-v*v) and in general sometimes v can really by sqrt(c*c-v*v) and in light without atom simply go A*v*v see no collapse because no messed up energy states and no messed up meet of squares and linears now mass is proportional to radius but with no mass it s simply a smaller constant times radius since mass with just fall right into proportion also this proportion stuff works with anything proportional like radius to amplitude etc.  also sometimes without mass radius constant is zero!!! also this zero stuff works with anything proportional like radius to amplitude anything now all this energy and cylinder stuff just now I was talking about electrons and particles and photons now in electrons and particles r*m*m*v*v then frequency decrease in relativity then mass increase and then r increase to higher energy levels ad decrease to lower energy levels so then if mass changes it goes r then velocity compensates to lower energy state then if mass not change then cylinders squared decrease times m*v*v*A then lower amplitude higher velocity lower energy state also remember cylinders always follow amplutide squared then amplitude is linear but increase in energy by A*v*v decrease but that increases energy now the cylnder square just follows in proportion to amplitude in terms of energy but sometimes the proportion is zero and is not a factor!!! now in light photons same properties as particles just no mass particle in photon and when I talk of velocity I mean the velocity of the whole particle in general and the effects of that on cylinders etc. but now if cylinder change is a square how linear proportion well the go cylinder increase by square then mass increase by linear by mv effect then v*v energy effect then perhaps also sqrt(c*c-v*v) effect thus mass increase linearly with amplitude then the zero constant effect now suppose M is intregal of m dz then cos(z*(dM/dz)) is dM/dz then M must be sin(z*(dM/dz)) then just go for that dM/dz also if just v then treat v as z also what if ddm/d(zz) with only outer function derived twice then just take the end formula and integrate twice and if I(I(dzdz)) and outer function only integated twice just derive end fomula twice and end formula and function is sin or cos or -cos etc. and end formula is what m or dm/dz or ddm/d(zz) or I(mdz) or I(I(dmdzdz)) equal strictly in terms of z etc. outer function is function(z*(dm/dz)) is m etc. is equal to there is a whole lot of things that can be done to these equations now what if m is (1/2)*(sin(2*z*(dm/dz)*(ddm/d(zz)))) then sqr(dm/dz) is (sin(z*sqr(dm/dz))) then end formula then sqrt that then integrate that and the answer all can be done with these etc. now remember when light goes through a field the lack of inertia does not matter light has mass just no mass particle to show it but it will still react to gravity or any field bent space if it has that field so waves bend also remmember the time in light the waves to zero then the ticker on the sine wave vertical there is no vertical because waves cancel then time is not a factor!!! now in dervative  of kozak equation go dm/dz times dv/dm to get to z with the two derivatives first by m then by z so derive so flip to dz/dv then integrating left side is really right side is in terms of v by going in terms of z!!! now dm/dz for first dervative and dv/dm for second derivative now dv/dm because going to other variable to invert dervative and dv because dz is only for one derivative step see in intregal when converting the conversion only lasts one intregal then it would have to be activated again well same with derivatives except all backwards and integrands and non intregal derivatves as well (integrands are intregal dervatives to integrate by like dy dx then dx is integrand) also the fractions will invert in the derivatives etc. now remember you can go d(m*m)/dm and turn m*m into m because replace m*m with M then go from M to m this can happen!!! then integrand becomes d(m*m) already wth a dm to integrate in the first place oh no now it is d(m*m) then call everthing else m*m instead of m then the same result but with a currrency of m*m then square root all the m*m's and you will have m function!!! also m*t*A*v*v for particle in special relativity for general relativity particle go r*m*t*A*v*v*m because mass is controled also by radius etc. so in these cases listen to all information I have given some of it may be wrong or it may all be right also m*m for the v*v but then square by cylinders and also for kqq then mass is effected to cancel the q's take all information into account some including this information may be wrong all may be right now if Y is outer function and X is dm/dz or dM/dz or dM/dv or dm/dv or anything like this F(X) is Y not F(Y) no matter what!!! if I said otherwise I said wrong as in correction now when going d(arccosh(d(arccos(x)))) then it goes -1/m then the minus of the arccos(x) then 1/(m*sqrt(m*m-1)) then because of two functions it is d(v*v) then sec(v*v) is m!!! now two functions 1/sqrt(1-m*m) and 1/sqrt(m*m-1) the 1/sqrt(1-m*m) is canceled by the previous sqrt(1-m*m) and it stops at the given arccosh(x) then it is sec(v*v) etc. now v*v because the two not one functions!!! now in the kozak equations there was never an extra 1/2 or extra 2 to begin with also now huge correction the initial outer function does exact opposite of the f in sin(z*f(m)) so if dm/dz then initial outer function integrated but only the outer function if sqr(dm/dz) then intregal of sqrt(outer function) then if 6m then 1/6 etc. all if one sde is just m if both sides catch these functions then keep if as sin(z*f(m)) and sin(z*(dm/dz)*(ddm/d(zz)) then sqr(dm/dz)/2 times ddm/d(zz) then ((dm/dz)cubed)/6 etc. now if dm/dz is F(outer function) where f is inside with z*f(m) and f is invert function of f in order to uncover it then uncover to G(m) or left side after makng invert function and invert order to the outer function then go invert G(m) to end formula to get m now the following then -cos(z*(ddm/dz)) is dm/dz then solve for dm/dz then integrate as if going in -cos(z*d(G)) where G is dm/dz then sin(z*d(G)) is d(G) then solve then to get rid of G go intregal of end formula now no matter whit is doable if dddm/d(vvv) or sqr(ddm/d(vv)) or dm/dz times ddm/d(vv) times dddm/d(vvv) to rewrite as second order squared halfs then dm/dz squared then cubed to get to the 3rd divided by 12 or the single third order by integrating three times with end formula then also the first order squared divided by two I did 3rd 1st and then 2nd respectively so it can all be solved now if left side is m then the outer function gets hit with the f function to another equation all together but if outer function is prepared then it is simply sin(x) many possibilities!!! either way you want left f(m) to equal right f(m) then undo the f(G(m)) then undo the G etc. and G(m) is left function now in m is dm/dv then then dm/m is dv then lnm is v then e^v is m hey it works!!! also say m is e^(v*(dm/dv)) then dm/dv is e^(v*(dm/dv)) by similiar proofs then 1/(1-v) is dm/dv then m is -ln(1-v) etc. and kozak equations represent build always antkozak is annilyzing the equation by singling out mass and it works!!! HUGE CORRECTION!!! when going for example dm/dz times ddm/d(vv) times dddm/(vvv) then when integrating the integrand it simple integrates the equation only one has to do integrand in special way so it is really d(sqr(dm/dz))/dz then the following the sqr(dm/dz) is h then d(sqrt(h))/dz in terms of h then 1/sqrt(h) the two's cancel because 2 for the 2*sqr effect and 1/2 for 1/sqrt effect then dz/dm is (cos(x)) where x is ((z*(dm/dz)*(ddm/d(zz))*(dddm/d(zzz))) then it was integrated only once so do opposite to outer function to get sine then dz/dm is end formula then invert it and integrate it also the derive to cos(x) then invert then derive because G(x) to outer function then undo to get csc(x) then m is -ln[(csc(x)) plus (cot(x))] for end formula now take into account all information I gave now the m starts as this then goes to sine then important the d(dz/dm)/dz is end formula then integrate invert integrate again also also remember e^(z*(dm/dz)) the options are there to as in e^(n*(z*(dm/dz))) will always happen no matter what with exceptions now in kqq then mass increas and sometimes in q and/or m the v works to make it turn into a constant sometimes but sometimes not depending on situation now in m*v*v is kq/r then m*m*v*v is kq then if r is m then m*v*v is k then but sqrt(c*c-v*v) is m*v*v then kv is v*sqrt(c*c-v*v) then ka(r*r)is v then ma is kmm/(rr) then 'a' is km/(rr) then v is kkm or constant then kk is v*sqrt(c*c-v*v)/c then constant K is v*sqrt(c*c-v*v) then c*c*K or the following K1 is c*c/(v*(sqrt(c*c-v*v))) then take it from there!!! now go c times d(sin(0))/d0 times sec(0) times csc(0) then the csc(0) then -ln(cot(0) plus csc(0)) is Kv then e^(-Kv) is ((c/v) plus sqrt((c*c-v*v)/v)) then e^(Kmvv) is c*m plus m*m then  the mass unfolds to the following 1/(1+K*v*v) plus 1/(1+(K/2)*v*v) or something like that so reconsidering the constants mass is 1/(1+v*v) now the velocity is effected by amplitude as a square as well as frequency but m*v*v is kqq/r and r is proportional to amplitude then amplitde only effects energy linearly thus higher frequency and lower amplitude  by same amount is higher energy also acceleration is r*w*w and r*w is v and v*v/r is acceleration then force is m*r*w*w etc. then FD then D in axis curve relation same then again more frequency and less amplitude by the same amount is more energy now in the mass if mass effected by velocity by c/sqrt(c*c-v*v) then T is 1/t and t is c/sqrt(c*c-v*v) then constant because actually m*r*w*w is really m*T*r*w*w thus it works now amplitude increases with frequency at newtonian level because when frequency decreases with same curve speed amplitude must increase also in (a/2)*sin(2x) or something like that I am talking of relativity at newtonian it is the same except 'a' increases when x decreases and 'a' and x are each different in newtonian from their counter part in relativity mass has no say so except it is a constant depending on particle etc. also the relativity has a say so in light but it is kept at constant because light speed is constant also the minimum speed of particle is where relativity is gone and same speed since amplitude and frequency keep tracer at same distance with same speed and in light the axis speed is light speed in newtonian so minimum speed for light is light speed for electron is a certain speed and for proton still another speed etc. now in newtonian level when energy increases amplitude decreases frequency increases and for relativity when energy increases amplitude increases frequency decreases former A*v*v latter m*m*A*v*v because in relativity mass and velocity are inverted but in newtonian mass is constant!!! now the reason for this is the time is also c/sqrt(c*c-v*v) or follows mass to make smaller frequency and to keep time and velocity in proportion working right larger amplitude for energy also everything is linear or linear invert to make energy correct!!! also gravitymagneticgravity electromagnetic nucleuomagneticnuclear all waves and fields behave the same with exceptions and some of the exceptions are effected by the nature of the particles and emitters also particles are also waves all particles now in ln((c/v)+(sqrt(c*c-v*v)/v) for perpendicular go ln(c/sqrt(c*c-v*v))+(v/sqrt(c*c-v*v)) then turn that into ln(sqrt(c+v))/(c-v)) the way I did before then e^2v is (c+v)/(c-v) then -1+2c/(c-v) is e^2v then 2c/sqr(c-v) is 2e^2v then the extra c from before then e^v is c/(c-v) then take it from there I already said all this go ln(sqr(c+v)/sqrt(c*c-v*v)) or ln((c+v)/(c-v)) then e^v is sqrt[(c+v)/(c-v)] then e^(2v) is (c+v)/(c-v) is e^(2v) then -1+2c/(c-v) is e^(2v) then 2e^(2v) is 2c/sqr(c-v) and the c from a little bit ago comes into play then c*c/sqr(c-v) is e^(2v) then c/(c-v) is e^v but now the [1-e^(-v)] is v/c but remember 1/v turning into 1/sqrt(c*c-v*v) and sqrt(c*c-v*v) turning into v well [1-e^(-(sqrt*(c*c-v*v)))] is v/c then v is c then that huge thing goes to zero and v/c is one since because in ship everything is normal as one but from frame it is velocity zero and mass is 1/v since mv is a costant thus mass is infinite but in ship it is rest mass!!! thus fields and everything infinite or zero in frame but all rest same in ship so the values of mass in sun however it is moving is the same as long as we are moving in the galaxy with the sun and with the galaxy etc. it does not matter!!! also when velocity changes in ship approaching the same thing happens to velocity of ship as whole as does velocity in ship except it is the other velocity thus the c/(c-v) is e^v but again other velocity then c*(1-e^(-v)) is sqrt(c*c-v*v) then if v is 1 then it is really c*(1-e^(-sqrt(c*c-1))) then if velocity is c-1 then velocity is really equal to c*(1-e^-sqrt(2c-1) so when velocity is these slowers this is the velocity also when I say amptitude I mean amplitude of single photon or amplitude single particle now when mass and velocity are inverts of each other I am talking of inside the ship now the whole light vector get's distorted like that then simliar triangles says all lines distorted same because when messing with the hypotenuse and same angle then same distortion but the angle changes to make distortion different but at that instantaneous angle same distortion thus v*(1-e^(-v)) is sqrt(c*c-v*v) so the hypotenuse and everything fits together and these distortions are for velocity of ship with respect to frame and for other things as well of this nature also when velocity of ship goes it wants to be light speed and zero so the compromise is these equations light speed to freeze velocity but freeze it to decrease effect but freeze decrease to increase velocity to increase freeze and everything also how is c*(1-e^(zero)) distorted well the answer is the actual velocity is infinite!!! and the invert of the distortion is mass see infinite force times distance to c but mass is infinite still because accounting for velocity only distortion of velocity which is compensated by the mass and energy linearly increasing by mass and velocity well by velocity by m*v*v so the velocity is c*infinite like with cylinders!!! now distortion destroys velocity faster increasing velocity but not the exponential starts as tiny rate then increases to one at zero exponent thus the distortion times velocity times c is all c also the c/(c-v) is e^v this is a kozak transformation thus the kozak equation really does go past light speed and this eqation is really an intregal is almost identical to the kozak equation thus the mass will not quickly pass the kozak effect back down to light speed but insttead stay pass light speed in another dimension then the whole thing stays and does not reverse because intregal means it is permanent then the speed in the cycloid and spiral like I said bea while ago!!! now mass never get's distorted because it is time which can be different because it is a dimension so mass compensates for velocity inside ship only if assuming time does not change which it does but mass does not compensate for this distortion because it is not the real velocity only the appearent one!!! as in what we see is distorted reallity not the real thing!!! so in the dark reality the particle tracers and light photons are moving infinitely fast with respect each other or may I say c*infinite so everything is the cylinders that is the very make up of everything hey that makes sense!!! now cylinders are infinitely small to prevent distortion now if everything is infinitely fast that makes it zero!!! and mass is finite so energy is zero so and time is zero which means time is travelable and energy is creatable and mass is manipulable because the zero multiplicately connects all the values so 1,000,000 times zero is 1 times zero!!! now the u is zero at infinite but what about v which is 2u/(1+u*u) then at infinite or zero v is zero so system favors zero also the particles and photons are wave still particle move and wave move particle still in the ship phenomina thus wave and particle as well!!! also where is maximum well  a little algebra makes derivative of 2u/(1+u*u) or (2-2u*u)/(1+u*u) the is zero and a little more algebra says at one the ddv/d(uu) is -1 if v is one and ddv/d(uu) is perpendicular to the v height at that point and -1 is perpendicular to 1 then the energy is consistent and everything is consistent only at one which is c because c is the unit!!! so tracer particles light speed and wave curves zero or wave curves light speed and tracer particles zero!!!