Saturday, August 20, 2016
now in the last post right before the split and on each parallel cirucit right after split and on each parallel circuit right before meet and on the circuit right after the meet and before and after all other circuits in pulsers and powersteppers use simple or trick simpe rectifiers and when I say use trick or simple rectifiers everywhere I mean everywhere now I want all unit currents coming from main current of before current in pulser in powerstepper before split and I want them all with insulation to keep energy requirement input small and increase radical like exponential or something like that etc. and everything applied to pulsers and powersteppers is optional for most and apply all ths to relay system etc. now I prefer to only go by amps ratio and insulation the same etc. but if you want use these options to make more power in the pulsers and powerstepper powerheads and everywhere else and relay system can also use individual sine and linear powerheads etc. now whether the cylinders are parallel or not the relative speed in first tracers are c*infinite or c in higher tracers second and third but it is like in a rope the perpendicular wave has no effect well same for non parallel cylinders and tracers blow it up to three dimensional so non parallel means the other cylinders would seem light speed times infinite or just light speed but in parallel it would actually be c*infinite or c also if two tracers are going c to each other then the speed of the particles would be smooth for earlier reasons and that would be the axis relative speed thus things get really interesting now the finite or infinite number of cylnders second tracer is exactly like the infinite small one cylinder tracer except one cylinder average speed is c*infinite and infinite number of cylinders average speed is c only and sine wave because the tracers cycloid in circles to make the dimensions go sine and this is for everything now in dark matter there is straight no waves because cylinders always repel and attract because always parallel although still circling and sine but always parallel to no apparent circular activity thus huge energy in dark matter and no waves or light also no actual waves and no lobes because parallel is constat repel or attract not wave but in clicking it is repel and not or attract and not to make cycling wave to reduce energy now a click will hold the cylinder from infinite to finite and the non click region is 1/infinite and the click region is 1/(sqr(infinite)) [or 1/sqr(infinite)] then the waves go 1/(infinite) because the cylinders wobble an infinite number of times in and out of hold to time it right but the cylnders are going infinte making the lobes and all waves finite now in the second and third tracers go finite and waves finite ad everythng is finite when not refering to cylinders which are c*infinite so in the wobbles the woble s infinite fast when the timing of clicks is finite thus finite divided by infinite non click and click is infinite/(sqr(infinite)) etc. now 2*tangent/(1-sqr(tangent)) or 2*sine*cosine/(2*sqr(cosine)-1) which ever makes sence see sin(nfinite) and cos(infinite) the answer comes out 1/zero for 90 degrees at 2*infinite after 45 degrees infinite etc. now the first second and third tracers are not exactly alike but are similiar with exceptions and this is a correction now in general relativity where radius finite and force finite and non zero then to special relativity where everything is the same as general except radius is infinite then all properties of general are also in special with exceptions including discrete energies that is why light is discrete energy and electrons also discrete energy in straight line special relatvity and special and general relativity same wth exceptions in terms of everything including energy and discrete means definite values with no in between energy now why is discrete energies still finite in special relativity well it is really 1/infinite changes because the radius is infinite making changes 1/infnite but to radius that would be finite since radius is infinite now in length of sine is (cos(0))/2 plus 0 then 0 is really 2v also in axis the ratio must be 2 or cos(0) zero for agreement on energy and maybe sin(20) for length of cosine and from positve to make it right then one cycle energy two cycles etc. to discrete energies and 2 ratio because (1/2)*m*v*v so (1/(1-z)) times dz/dv times dy/dv then times dv/dz to get sqr(dv/dm) times sqr(dm/dv) with the kozak proof of dmdm/dv is sqr(dm/dv) and then dydy/(dvdv) is dmdm/(dvdv) then square root both sides then times first side by dv/dz to get then the original sqr(dm/dv) to get one time dm/dv then intregal of dm in terms of dv is minus cos(2v))/2 plus 2v and v is the length of the axis which is pi/2 if height is one on sin(x) x is one to one linear and you can go sqrt both sides because these are integrands not values although they represent values and you can exchange one for the other also why is dv/dz for right side but dy/dv for right side well for first you want both sides in terms of dv and for second you are just multiplying a value or integrand to get the correct intregal for right side so for left it is a value for right it is an integrand to get correct intregal etc. now remember the d(m*m)/dv is the same as sqr(dm/dv) by kozak vector proof and correct these errors if they are errors etc. also when integrand then all constants go to zero and in z+y when I siad x*x when I said x to zero I really ment dx*dx and dx to zero now apply the polarizer to the frequency of light per turn motor and apply the thruster method to the accelerator and apply all those methods of magnetic thruster and accelerator light and particle for accelerator and magnetic thruster apply all those methods to polarizer and apply polarizer to accelerator and magnetic thruster etc. and apply everything to everything now in barrier theory you go E*E but then divide both sides by sqr(k*q*q) frst but this is still a square because sqr(k*q*q) where any square is a positive then go ln(K/(r*r)) and e is E/(k*q*q) then treat e as E to get it right when k is positive anyway to get barrier theory right but also q increases when r decreases by the force but in the other situation r decreases as q decreases but according to force the first situation so if going K/(r*r) then you are doing force so even when mass is decrease force is increasing then the q*q is increasing when it comes to force but mass decreasing then it is very possible mass is sometimes the negative or invert of fields!!! now when assuming the function at a specific point or instantaneous then k*q*q/(r*r) then q would be constant when assuming force is 1/(r*r) then use r*m*v*v when assuming not that then go m*v*v/r when not taking 1/(r*r) into account also instantaneous could be the difference between two points etc. also r*m*v*v when m decreases linear force increases by a square etc. because v to invert m verses m*m cylinders and then r makes m decrease but velocity back to the same so no increase in that etc. or m*v*v/r then again force increase by a square when mass decrease and the only difference is now r is increasing etc. so remember centrifugal it is m*v*v/r but fields it is r*m*v*v etc. the first is where centrifugal the second is assuming field force and centrifugal are both equal etc. now certain things can be thought of as inverts but sometimes negative to positives and direct proportions but sometimes positive to positive also decrease radius to decrease mass and radius is invert to make mass decrease linear and k*q*q/r then k*m then m going down then invert q going up but also down because q is m then q*q in certain situations is constant and this might be a correction now sometimes when not involving k*q*q the q's are constant in general relativity and special relativity but sometimes when involving k*q*q the q's are proportional to mass see when in general relativity with particles and special relatvity with particles because force inverts the q as well it is all constant but if function of m is set equal to other function of q then q must change because q is really mass but if just involving mass then that is it otherwise when involving force and mass q is the same then k*q*q then q changes but involving force and energy q is constant as in some situations q is constant some situations q varies where involving force with mass in relativity it is the same and sometimes even perhaps mass is 1/q so it depends on the situation now in cos(v) is m then kozaked is [m*sqrt(1-m*m) plus arcsin(m)]/2 is m*m*v*v/2 then similiar to sin(v) is m is minus [m*sqrt(1-m*m) plus arcsin(m)]/2 is m*m*v*v/2 then m is cos(v) plus sin(v) is arccsin(m) is m*m*v*v/2 then m is sin(m*m*v*v/2) then e^(x) is m then ln(m) is x then x is v*v then integrate to v*v/2 is ln(m)/2 then [-m+mln(m)] is m*m*v*v/2 then e^((m*v*v/2)+1) is m so e*(e^(m*v*v/2)) and so since e^(v*v) then dx/dv then 2v*(e^(v*v)) then integrate to get e^(v*v) is M or intregal of m then go sqr[cos(v)+sin(v)] or e*(e^(sin2v)) then take the multiple constant e's out then e^(m*v*v/2) for e^(sin(2v)) then m is 2*cos(2v) then the term is M now composite kozak is m is e^(v*v*sin(m*m*v*v/2) but the 2v*(e^(v*v)) and 2*cos(2v) effects cause M is e^(v*v*sin(M*M*v*v/2)) then m is e^(2*cos(2v)) then M is intregal of e^(2*cos(2v)) so the kozak approximation to get intregal of e^(2*cos(2v)) just make the cycle and it is like a series only it is a circular approximation and you do not need a series of expressions just one expression!!! now kozak meaning cos(v)/v then cos(v) then sin(v) then that is sqrt(1-m*m) then integrate that mass formula also I said cos(v)/v then (1+sin(2v))/(v*v) for sin(m*m*v*v/2) is m then go v*v*sin(m*m*v*v/2) is M so now it is e^((v^4)*sin(M*M*v*v/2)) to get M or intregal of m or intregal of e^(2*cos(2v)) thus now it works!!! now in the (1-e^(mv)) theorieseverything remains true even with the modifications and the universe as a whole would shrink in distance then mass is infinite for whole universe total not for each particle so since mass is infinite then the universe is infinite when inside and 1/infinite when outside or really out of the universe s in other dimensions and vice versa so when past light speed then in much larger world!!!
Thursday, August 4, 2016
now whatever happens in kozak physics happens in einsteinium physics with possibly exceptions also when going sqrt(c*c-v*v) is x then x*(1-e^(-v)) is x then go x*((1-e(-mv))) and m is c/sqrt(c*c-v*v) now the reason for this is the x on both sides and the pattern of treatment of x go at light speed then ((1-e^(-c*infinite))) also the universe since infinite speed is zero speed is now at light speed of v but mass is not velocity so infinite then x is c and x*1 is zero or vce versa so also x is sqrt(c*c-v*v) it is simply v1 so factor in this correction because this reaction to velocity is perpendicular or sqrt(c*c-v*v) also the past proof says so thus x*((1-e^(-mv))) is distortion so thus at zero no distortion it is one but at light speed it is distorted to zero thus velocity is zero then the universe is an infinitely small point now so all cylinders are one and if not parallel then the effect is like a perpendicular if parallel then not perpendicular then if going x1 then x1*((1-e^(-mv1))) but x1 is v and all velocities are distorted the same because all are velocities but sqrt(c*c-v*v) is distance so distance so mv is a constant then kqq/r is mvv then v is m (mv is constant) then mv is c/(v*sqrt(c*c-v*v)) now integrate then mv is linear now f charge not change wth mass it still works because mass still changes with number of particles with charge then that explains the mv in the exponent above so th x is distorted like this also but that is distance ten no distance now this does not need the original theory of velocity to infinite to zero but this theory says at finite thus the universe and distance really are zero!!! now multiply only v as a variable standing alone by sqrt(2) in that certain situation for example do not do it to v*sqrt(c*c-v*v) or any part of it etc. now remember thefunction build curves the derivatives so then the perpendicular spiral and cycloid slow down less because the acceleration jumps ahead by jump theory and so then once perpendicular is moving that fast at that actual speed forward then it stays like that because nothing is slowing it down or speeding it up unless change speed forward also with cycloid the perpendicular is vertical up and down same thing then the speed of the tracer is changing but still below light speed but pattern says it will eventually go faster then light speed also the derivative fools it then the damage is permenant by inertia the if accelerated this way then only when close to light speed will the dimension fade be apparent also when mass will be less per speed so the deceleration will be that much easier to put it back but still under light speed with a build or a spectacular function but if keep doing it then past light speed also so it goes in other dimensions but once it accelerates it is permenant but when releasing the force the shock increases the effect of inertia and it is right back in this dimension!!! but when permenant it does not have to keep out running mass!!! now when distorting go (v1)*((1-e^(-mv)))^(Kv1) because of the way the equation is see AB=A means A=ABB etc. then go B to the A but remember it goes by A not the variable inside B!!! also in blackholes the fields must be intense for such dimensional behavior now take several dfferent wavestarters with different waves sie them ad make different phase shifts to start them all at once then put in place of just one wavestarter with just one wave and put in injector or just use those initial waves to injector or change a wavestarter or a few simultaneously and abruptly in the curve where derivative is zero at the instant also in psychicness you can tell the past and future and go beyond time even because you are now seeing the whole film strip or hologram also you can change a wavestarter gradually the options are endless also deja vou is when the path of the universe intersects where it was in the past also when I say function I mean anything paths anything also in psychic take the feeling of deja vou and multiply it by as many times as you can possibly imagine!!! now the tracer is constant speed along circle and constant speed along perpendicular of circle with one infinity division because constant speed rule of newton and sine wave cause circle and perpendicular and actual are both sine waves and without infinite factor they are identical!!! now put freeze circuits with expo unit currents negative and positve if necessary on the wire between and around all powersteppers and pulsers in entire relay system with big exceptions and use other freeze circuits with other unit currents everywhere with possible exceptions!!! by between and around or anything like this I always mean on the wire and I do not mean make connections where there are non either after built now sometimes T is c/sqrt(c*c-v*v) and sometimes is (sqrt(c*c-v*v))/c and same with 't' but T and 't' are inverts sometimes now in all active magnetics and active plates go d/(d+a) not d/(d+da) because you will get 1/(1+a) which will not work!!! also all magnets actve and passive have a corresponding plate where what is done to one is doe to the other with exceptions now go sqr(dm/dv) is 1+cos(0)*cos(0) then go (1+y*y)/(1-y*y) then -1+(2/(1-y*y)) then 4y/(1-y*y) is d(sqr(dm/dv))/dv times 2 then 2y/(1-y*y) then without the times two then 1/sqr(1-z) then 1/(1-z) is sqr(dm/dv) then 2y*(dy/dv)/dv then dz/dy is 1/(2y) then 1/(1-z) times dz/dv times dy/dv puts it in terms of dvdv and the other side is go dmdm dv since you are really only squaring the dm then dm/dv because other side is dz/dv times dy/dv then dz/dv equals dmdm/dv then the dy/dv to get it to dm/dv to get the whole thing to dm dvdv then it is cos(2v)*sin(2v)*sin(2v)/(sin(2v)*sin(2v)) then 2*cos(2v) because the other side had a 4 from 0 verse v then double intregal is - minus cos(2v)/2 then in double a constant appears then -cos(2v)/2 plus 2v then minus cos(0)/2 plus 0 is length of sine wave also in force and mv are constants or changing constants canceling to constant where Aw and mv are increasing linearly then force decrease square then in m*v*v/r then the changes cancel then r decreases then mass decrease then force increase by r*r so r*m*v*v then r decreases m decreases for reasons explained then v increases also dddy(dxdxdx) is ((ddy)/(dxdx))*(y) then (dddy/dxdx)/(ddy/(dxdx)) is y dx then rght side in terms of ddy because left side dvided by ddy/(dxdx) then ddy/(dxdx) on y side to get dddy dxdxdx then other side is integrated in terms of the same then dy/y is dy but factor the 1/2 in from the original equation to get dy/2 is dy/y then lny is y/2 take it from there also at r*m*v*v the costant of r or Av and mv then force takes out both of them by counteracting with velocity as in mv and Av increasing then Avmv decreasing by a square etc. then A and m increasing and velocity increasing but if v increasing more then force making velocity increasing less shrinking the constants back etc. now actual tracer velocity not change but axis velocity of particles changes and remember the constants cancel but not the actual factors so now when force divides by square to keep the velocity the same light speed but axis also the same all constants non changing but the actual values keep changing for both see in axis the velocity changes to approach light speed to the A and m changing to it all comes out to make these complicated changes now why does force counteract like this well 1/(d*d) then 1/(c*c-v*v) then 1/(v1*v1) then negative invert for each v1 then v*v now the idea is to counteract the av and mv lnears well that is why force has v*v and each linear has only one v and the force is at c*c-v*v to decrease square instead of increasing it!!! now the fist tracer is c*infinite the second is c the third s axis speed now tracer no amplitude or frequency just mv and force so that is why the changes in axis but not the three tracers in terms of traveling velocity!!! now in force it is (1/(r*r))*m*v*v/(r/(r*r)) then multiply by m*m thus r*r to get r*m*v*v is force play around with these formulas and work these out!!! force is m*v*v/r in some situations and in other situations force is r*m*v*v and in some situatons it s constant in some situations decrease by square and in other situations incease by square and ths is all for any formula except not necessarily square now take two lines and go y and z then z*z+y*y-x*x+2y*sqrt(z*z-x*x) to get line that is leg then add x*x to get z*z+y*y+2y*sqrt(z*z-x*x) then x to zero then sqr(sqrt(z+y)) then z+y then if x multiplies by 2 then the whole line does similiar triangles then integrate to make the lines smaller and multiply infinitely when zero then (sqr(z+y))/2 then anticipation is infinitely more then when it goes to a sine then z+y becomes a sine so treat like line then integrate the sine and cosine function to get function to compplete the accuracy then derive once before reintegrating then the area will become a curve then the following ((I(z+y))*(x^2))/2! then two I's and x^3 and 1/3! to n-1 I's and x^(n-1) and 1/n! and start at 1! and no I's and I means integrate and ! means factorial and like if z is sine then integrate to minus cosine and if y is cosine integrate to sine then the next term keep doing this the inner integration becuase you changed the lines to those functions also add the resulting terms and the defnite numbers becuase it is down to 1/infinity also z+y can be a+b+c...etc. now what this does is approximate a dot to dot parttern of lines in a function to a curve to mimic this also it gives the length of the curve now in a circle it is different snce all the lines are the same and say three 'a's and then it will think it is one line so way in the past I show the length of a circle t has to do with hypoteuses and radius minus the large hyptenuse and to get radius squared minus difference squared squareroot then tat resquared plus difference square squareroot times 2^n where n is a whole number to make the circle now linear lines integrate to ((z+y)^n)/n! the 1/n! already comes out of integration so no need to put it again also the linear happens but inside are the integrations happening to function on the lines see when lne is behaving like a sine you must treat the line like that then derivative is sine of a value at that point then two derivatives initially thusit starts at (((sin(2)+cos(2))^0)*(x^0))/0! then 0 to one to 2 to 3 etc. and add the terms etc. so the intregals for function then what am I doing to those lines etc. now in the nth term the y sine is integrated n times and so is z cosine etc. this is kozak series to approximate lines to a curve and this is for like a bunch of lines as aa solution the what curve will fit best but the lines cannot zigzag and it can be used for other stuff like connection of rods what curve will hold it best etc. now when going sin(2) and integrating then do not integrate z and y on inside if wanting just the lines to curve but if wanting squares to surface area then go ahead and integrate z and y on inside thus lines to curve verses squares to surface!!! and take two derivatives also when the angles change then x change without z or y and always integrate z+y as a whole on outside etc. now if x behaving as sine then sine^n etc. and sin(x) and a definite values but first go (sin(x))^n and then x increases so (sin(x))^n etc. so (cos(x))^1 then sqr(sin(x)) then cube(-cos(x)) etc. but derive first so at first it was (-sin(x))^0 etc. and -sin(x) was original f(x) also integrate the nth time for both inside and outside but in vertical way the square is parabolic then n+1 from nth intregal for inside but if other way then n+1 from nth for outside intead also if wanting initial squares to go best fit initially then (n*n)th intregal for inside vertical for outside if other way etc. so inside integrate nth and outside integrate nth squares etc. also when going dy/y is dy dx when going in terms of x for dy/y then go dx/dy to get dx dy is dy/y then lnx is lny then y is x and constant is y is (x/2)*(e^(c*x)) because of the 1/2 in original equation thus it works also this all work everything!!! see when integrating by ddy a constant formed as c then integrated again by dx it went cx etc. now in a circle or ellipses once it follows it it wants to stay in it depending on speed along curve at a given instant and the speed in ellipse varies and it will not change since the relativity does not let it so it will not cave in or expand out and if changing internal energy of particle then it can change elipse or circle and this might effect all other electrons in atom but if shells full then you cannot change internal energy so matter holds up matter for this reason and gravity for this reason the reason is energy and relativity now in curve the lines joint in possibly two dimensions but in surface area the squares joint in three dimensions and the lines connect to ends and no zigzag and the squares connect at seams and joint at corners everything joined in all this and in squares again no zigzag thus when this happens everything works!!! now in all cases whatever power z+y s raised to on the outside x gets that power now with curve from lines then with x when going sin(2) plus cos(2) z is cos(x) and y is sin(x) then x is at two fixed value and for surface area that follows everything a curve does with big exceptions then x is integrated 'n' times now area of squares is a+b+c for three squares and then z+y is really a+b+c and regardless of varing functions the integration rules governing these sequences hold also the addition of each progressor etc. thus it all works!!! etc. now the reason x is treated similiar to z+y is they are both functions on same graph and integrations of x at sin(x) for example because the curves to surface area are integration also when it boils down to it z+y is really the y axis and inside integrate is the third axis also the curve is like the derivative of the surface area!!! now z is h(t) y is g(t) and x is f(t) then in surface area 't' increasing one to one linear always and for curve length t is only one at all times so 2t then x would always be two etc. now use a derivative cirucit after the main diode in all dioded circuits of the polarizer and the rectfiers to all these circuits the way I showed you and capacitor constant k is zero in pulsers and powerstepper and powerheads and everything except timers also in linear powerheads to sine powerheads and use it on parallel circuits for anything with maybe exceptions also powerheads and powersteppers use all this on all polarizer circuits with all four main diodes but keep it all identical also you can take the sine and go arcsine and negative and positive and then simple rectify then to linear to linear powerhead then switches to make it negative and positive again then sine wave machine then sine powerhead again also you can arcsine simple rectify derive and simple rectify then go to a wavestarter to linear and in linear you ca go to derive and simple rectify wavestarter and sine wave machine etc. the linear and sine powerheads are communicating and reinforcing each other also they are noe on parallel circuits of parallel circuits also keep everything identical also magnetic thrusters use electricity and ony electricity then use some from the polarizer to magnetic thrusters also make sure to use the incoming for the polarizer derivatives against the current but for outgoing the derivative is for the current the possibilities are endless!!! also inside the derivative circuit a parallel circuit to integrate then treat ths exactly like the parallel circuit off of the main diode current and main diodes are completely before in incoming and completely after in outgoing also so keep derivatives and main diode currents in polarizer identical and keep everything in polarizer and everything all identical even the series and parallel cirucits with smaller diodes or whatever you are using and in some cases like signals to main current (in layer circuit you can do both just not WITH layer circuits as a whole) only parallel no series etc. now with the unknown field and distance exponent recorded use this in the non charge mass also in intregal of dx dx to intregal of dy/y then x would be lny then y is e^x then intregal of dx dy becomes lnx because now y is the linear where x was to invert the graph also in any accelerator and magnetic thruster different number of particles and different mass accountedfor thus same thrust and forces and acceleration and velocities back and forth and around or straight line etc. everything the same with same electricity input also the disks in accelerators when slanted can mimic the push magnet but the slatned must be wider as to inner also with the resonator radio and missle guidance systems and other inventions only one man can control the missle with his brain waves!!! also the reason why adding terms in integration kozak series is a single intregal is a curve with no purpose but additions make a curve that has a purpose to the approaching limit so the curve is now more accurate with better reaction to better anticipation etc. and this holds for everything about this and everything period with exceptions now give z+y inside and outside in the given successive term only one derivative and this is only initially and each x in the given successive term one derivative and this is only initially as well and inside and outside of z+y and integrated the same numer of times as the x and this is usual but sometimes there are exceptions also the following is probably a bunch of errors or a bunch of corrections the following I am about to say about the plates and disk magnets could be either or so listen to past information as well as this information and weigh it out now say x is Fx Lx or Cx in accelerator and magnetic thruster then disks in magnetic thruster goes (sin(x))*(sin(x))/x and the integrator techniques and other techniques used in the disk plates to disk magnets that are used in missile guidance systems can also be used in magnetic thruster disks magnets with their plates of charge but only the disk charge plates for the disk magnets corresponding to the plates of charge now at first integrator system and (sin(x))*(sin(x))/x makes forward larger and backward smaller when particles move backward by -x and negative integrating downward but a switch makes forward larger and backward smaller when particles move forward by x and positive integration upward and an option is to make disks mimic the push and central or funnel magnets now in length of sine curve both sides are in terms of dydy then go dy/dz is 1/2y then dy/dz times dy/dv then that puts it in terms of dzdv then one of the derivatives is inverted namely dy/dz to dz/dy to make dz/dv make dvdv from dzdv and dm/dv on one side to get dm dvdv then they both agree so that was becuase of square of (dmdm)/(dv) and a dv disappeared so we need dm/dv so you have so dy/dz times dy/dv is 2y(dy)/(dzdv) then dy/(dvdv) or really both sides in terms of initially nothing then dz/dv times dy/dv then in terms dvdv then then on other side 2y*dy/(dvdv) then dydy/(dvdv) then that is really dmdm/(dvdv) then dm/dv must be dy/dv so 1/(1-z) times dz/dv times dy/dv then dz/dv times dy/dv times 1/(1-z) is 2*cos(2v) dvdv the minus (cos(2v))/2 plus 2v then minus (cos(0))/2 plus 0 (0 is feta not necessarily zero) (0 is 2v) so dm/dv and dmdm dv then to dm dvdv and dmdv because dy/dv then intregal of m dv etc. now when amplitude reverses and everything goes to reverse then that is why decrease in energy proportional to energy decreases when radius smaller etc. now 2y*dy is dydy but changing like this is only good for integrands and the number of intregals must change for it and the right number of intregals will work see 2y*dy/(dvdv) well 2y itself is a derivative so all you are really saying is dydy is dydy which is true now whatever I say about powerheads is true about anywhere where they are used and the sine can be used after of before the linear one and this is all true for anything used anywhere with exceptions now remember amplitude can reverse with or without the velocity switching then when it does it will reverse everyhing or not everything now in antkozaking m is sin(mv) the 1/2 disappears because the intregal is areas by radius sweep but angle is twice canceling the 1/2 to one now d(m*m) is dmdm and alot of stuff is only for integrands except on special occassions now intregal of intregal of m in terms of dvdv then dvdv would be the integrand or dv and dv are each integrands either way of looking at it is fine either one of both may or may not always be correct!!!!! now an option is to insulate and use the before main current to a unit current and control the small freezer in the before and also the large freezer in the after larger is signals more layers and keep it identical in each freeze but not between them also the lock can be prevented by no insulation at all also you can just use insulate or non insulate to large freezer and no small freezer and the options are endless also locks are an option as well the options are endless also you can exponentialize the amplitude of the wave by layer signal to unit current with exponent etc. and the unit currents for each can be same or different and the currents can be in series or parallel the options are endless and ofcourse this is all about powersteppers and pulsers and whatever is done to powersteppers is done to all pulsers with exceptions and in pulsers the ratio of anything in before to after is one but not in powersteppers although the pulsers in powersteppers are treated like regular non timing pulsers and timing pulsers the ratio of coil is one to one but not in step pulsers and in pulsers if no freezer in before then insulate and go to after one but if freezer in before then the ratios of layer signals and everything one to one in any pulser but not powersteppers as a whole also in pulserheads and powerheads same treatment with possibly exceptions also all step down pulsers in one powerstepper parallel circuit and step up pulsers all in the other parallel circuit in powersteppersin powersteppers and remember to use simple or trick simple rectifiers everywhere in the pulsers and powersteppers so it should all work also in powersteppers whatever I said about ratios in the past as in before this way before this listen to it also remember you can go series multiple and parallel multiple but keep series identical between parallel circuits listen to all the information ever on everything now according to the integrands in kozak the (dmdm)/(dvdv) is the same as d(m*m)/dv also for (1/2)*d(m^4)*d(v^4) go intregal of (c^4)*ln(m*m) in terms of d(m*m) then ((c^4)*ln(m*m))/(m*m) in terms of d(m^4) then take out both d(m^4)'s on both sides of the equation then c*c*c*c*sqr(ln(m*m))/2 but v^4 is divided by 2 then so take out both (1/2)'s on both sides of the equation then square root both sides of the equation the c*c*ln(m*m) is v*v by the way right before taking out the (1/2)'s you integrated the equation both sides in terms of d(m*m) but d(v^4) with the d so it can be in terms of anything anyway then t*a*t*a is ln(m*m) then time is mass then ln(m*m) is m*a*m*a etc. also you can also go T*a*T*a which ever one works now sometimes I use more than one term for the same thing or more than one thing for the same term like the rifle accelerator and the linear accelerator etc. now correction in the amps where as many amps in after current by p as before current then use p as many layers in everything in the after current as before current in pulser or powerstepper but in the amps where as many amps in after current by 1/p as before current then use 1/p as many layers in everything in the after current as before current in pulser and powerstepper and pulsers in powersteppers treated equal as any pulser with possibly exceptions also in powersteppers the after is where the after high amp current and after high volt current meet and the before is where the before current splits into two and the before split and after meet use simple or trick simple rectifers in these places and everywhere in powersteppers also pulsers are treated like powersteppers in terms of simple and trick simple rectifiers and also in terms of everything with exceptions also remember the current determines ratio of layers not power but if wanting to you can make it go by power or p*p of even above that the options are endless and I am talking about freezer circuits and all the other layer circuits and what you do to layer signals you do to all of them and you can decrease insullation by 1/(p*p) so everything is changed invertly of proportionately to the current (to allow increase if current increase) anyway to current it would be without all of this which is what I mean by amps so if wrappings of coils is two to one then amps is twice the volts half whatever the incoming current is now if one to two then volts half and amps twice also you can increase amps anyway by freezer and other things and try to keep everythng identical also you ca manipulate layers freezes insulation anything to make the power rediculous the possiblilities are endless and in powersteppers and pulsers these possibilities are the same with exceptions
Wednesday, July 20, 2016
now in linear for asymtote then y is (1/(e^x))'s added up and z is (1/(e^y))'s added up then m is e^(e^x) then the functions like in mv go out but one but this time two parts are integrated going x*x/2 and the mv is now x*x/2 where x is linear then the extra intregal is also because you are increasing a slope instantaneously etc. now for any relativity take the phenomina and progress it like this and you have kozak physics now sometimes things in einsteinium physics does not line up with kozak physics well this is because they are two different conditions so asymtote can be sin(x) anything dependng on build rate which depends on kozak behavior as in kozak equation an d time will follow its patterns also it will oirginally be (x^n)/(n!) (this ! means factorial) also do this because taing the intregal n times because it does not start out at a linear asymtote of acceleration it starts from zero also as you can see the intregal of whatever asymtote is would be mv and ths constant change is the key to all of it mass velocity frequency amplitude energy etc. all of it now v2 is really negative invert to perpendicular to negative sqrt(c*c-v*v) then perpendicular again to -v then v1 is really just v and v is sqrt(c*c-v3*v3) and v3 is the actual v but perpendcular and so v2 goes linear to reach c*infinite and v1 just goes linearly to c etc. now so v2 is (v2)*(1-(v1/c)) but the new v2 becomes old then that is the recycles thus v2 warps to c but original turns to c*infinite but the recycle makes it warp but at c*infinite it only has to recycle once because of the indeterminant effect surely one cannot recycle a finite constant!!! and at say (1/2)*c*infinite it recycles to a finite constant once finte cancel then it cannot be zero so recycle stops now in force is mass inertia surely there is no force at zero then v then go perpendicular to sqrt(c*c-v*v) then perpendicular to negative same to -c/sqrt(c*c-v*v) then reaction action is the negative then c/sqrt(c*c-v*v) then that is sec(0) (0 is feta not zero) in a triangle leg one v leg two sqrt(c*c-v*v) hypotenuse c then times by d(sin(0))/d(0) to get cos(0) then intregal of m dv is feta but feta get's harder to turn closer to parallel to infinite etc. now according to some of my relativity theories the inertia is the key to the strength of the "fields" but inertial force is increased with velocity and with mass then fields increase with mass!!! now remember there is many different forms of inertia and mass the sec(0) thing is only one of them!!! now dy/dx is d(y)/d(x) is (d(y))/(d(x)) is (dy)/(dx) etc. for everything with possibly exceptions and possibly can sometimes mean for sure also the oneness of universe can explain hinduism when one spirit is everybody now in m is c/sqrt(c*c-v*v) then this becomes is (1/v3)*(1/v1)*(dv2/dv) or mass times acceleration or force 1/v3 because the constant of m*v decreases linear invert because velocity and mass are reversing and/or the forward is an invert and/or perpenndiculars then 1/(v1) is mass then (sqrt(c*c-v*v))/c is v1 (and d) then and c/sqrt(c*c-v*v) is v2 then go (sqrt(c*c-v*v))/((sqrt(c*c-v*v)^(3))) is ma then ma is c*c/(c*c-v*v) or 1/(d*d) see the v1 and v2 at first were v then derivative simply went sqrt(c*c-v*v) then negative invert and the 1/v1 simply first went to -v then to negatve sqrt(c*c-v*v) and negative times negative is positve and ma is force thus force is 1/(d*d) also distance is (sqrt(c*c-v*v))/c but c is unit and remember take into account all information ever now when going d(v2)/(dt) then go in terms of v*v because so c*c*v/(c*c-v*v) but remember v3 then c*c/(c*c-v*v) is 1/(d*d) thus it works now since distance decreasing then force increasing by a square then mv is decreasing or reversng but two subtracting linears possibly v and linear constant of mv will make a constant since slope the same and ths proves a limit on both ends surely neither can go negative then the limit is on outer field wth final barrier and inner with final and these can change if force and mv and Aw and v3 more slope by more radical change then (and ofcourse sqrt(c*c-v*v) limit is c) anyway more intense field shorter distances between finals etc. now when doing sine waves from inductor and capacitor then use a freezer circuit or inverter and insulate the unit current etc. or just make a unit current etc. and all positve and negative to energize the inductor and capacitor and use whatever resistor or just freeze circuit and use inverters or freezer circuits everywhere and tricks and simples rectfiers everywhere etc. now remember the spin of a particle slow by friction of attraction between cylinders but this does not only slow down spin it reverses everything which is why mass increase with repel not decrease as in everything is reverse to a hyperbola not an ellipse now y*y/b plus x*x/a is one is ellipse but hyperbola is y*y/b minus x*x/a is one the minus by the spin of the sphere and wobble and all of it and everything is either clockwise or counterclockwise and two particles when interacting orientate so both are clockwise or both counterclockwise and the direction is permenant until swirls and whatever else orient it and this goes for everything and for attract one particle all clockwise and the other particle all counterclockwise for repel both clockwise or both counterclockwise but for one engolfing the other attract is both clockwise or both counteraclockwise and repel is one clockwise one counterclockwise but something happens sometimes in engolf where possibly the opposite turns once again attract and also same turns once again repel see earlier information now I is i*e^(-t/(rc)) is i*e^(-r/L) or use the former proofs earlier then 1/(rc) is r/L then rc is L/r is LI/v then rcv is dB/dt then 1/r times dB/dt is cv then all in terms of time then turn to voltage one side by dt/dv then multiply both sides by dv/dt then (1/2)*c*v*v then dv/dt times dB/dt times 1/r then dv/dt as in change of flux s voltage then derive to get one instant flash of magnetism or AB then (1/2)*c*v*v is energy E then that is (1/2)*c*v*v then energy is (1/2)*A*B*B/r now dv/dt is r*dI/dt and dI/dt is the actual AB then r cancels r and (1/2)*A*B*B is E B is magnetsm A is area c is capacitance v is voltage L s inductance r is resistence 'i' is initial current I is amps t is time etc. now do syncronize with everything with exceptions also in lnear first one the up derivative then down then next up through switching system turns k one but first zero point turs it off and turn on only happens wth no zero also the powerhead linear first with loop and circle within loop and the freezer freezes initial only when k is off when on it makes unit current increase from man current with lower insulation one wire low insulation one high the high is on when k is off with unit current coming from current it is to freeze then rectify with derivative ad in series sine to sqrt(sine*sine plus cosine*cosine) then to another wavestarter that is tiny frequency and huge amplitude then the sine wave insulation from main current it is to freeze is the unit current a negative and a positive then when the sine increase in frequency and amplitude ad then unit will lock with cetain reach as n A*sin(K0) (0 is feta not zero) then 1/A for signal ad 1/K for parallel signal to insulate and this competes and reaches a small current now once this is reached then the second sine powerhead is such that this k is now off to turn on the loop to turn on circuits same with linear also the sine will then go simple rectify arcsine derive simple rectify series with sqrt(sine*sine plus cosine*cosine) and recirculate to initial wavestarter now take all nformation on this into account also in unit current from before to after use trick simple rectifier or simple rectifier and use these everywhere and in powerstepper when power is reached the powerdrain makes the wave timing match but not the heights the heights are larger in final and again remember to take into account all the information now do not syncronize the powerpulser also go A/(K*K) for signal and circuit also in powerheads the increase is before releasing it I made have made a k error also freeze within circle also the loop is a circle with parallel beginnng n and parallel end out thus it should work and you can make delay always k even in powersteppers because k is the same and 't' is the same etc. and this is not the same k etc. now have a switch in timing of one wave as in sine to linear then the derivatives switch it switch Y then when it is switched wavestarter and sine wave machine before sine wave controls the unit current of the freezer but when switched back powerhead current controls unit current of the freezer which is at beginning also in powerhead sine at beginning when I say wavestarter I mean with sine wave machine thus to make it possible to step power without terribly huge frequencies to make it impossible but huge frequencies to make it possible and switches to make negative as well as positive also for switches use derivatives as well as actual currents as well as even intregals and maybe double derivatives etc. now go A*A/K or A*A*A*A/K etc. and use this also for Y switch also wavestarters half current to integrator supplies and half to carrier currents also when getting amplitude just go sqrt(sine*sine plus cosine*cosine) is L and for frequency go X/L and X is simple rectify sine then arcsine then derive the simple rectify (no trick rectify in derivative rectifier) anyway then that is X and put X in the layer signal switch for Y also in wavestarter be sure to make the amplitude and frequency reasonable rememberto syncronize all powersteppers in all powerheads and all befores with their after pairs ans in each before and after in each unit are syncronized together and in syncronizng make the frequency and amplitude the same as in average amplitude and frequency should automatically be the same and aveage means add and divide by two to get them the same d all this stuff is in capactitor insulated device now in number of cylinders per plate when r decreases each plate number of cylnders decrease liear but the limit approach s r*r total square decrease so each cylinder is only decreasing linear to all work out now m*v*v/r then 1(/(m*m))*v*v/r then an r cancels one to (1/m)*v*v then v decreases to m*v*v then increase the mass liniearly and in 1/(m*m) cylinder number each cylinder is non changing for this situation and a square force now 1/m is really linear decreasing mass and r is really linearly decreasing radius remember to surf out the errors and take earlier and all information into account now remember a constant can be negative or zero as well as positive now when going increase amplitude it all reverses to mass decreases only the mass stlll increases because the sqrt(c*c-v*v) and v reverse roles as in angle is pi/4 and compliment angles shift roles because they are compliments to go m*m/m or m increase now for energy the instantaneous is what energy at that point but you want the actual energy not the power thus times 't' or times T for time also when A*w*w s decreasing then time increasing if A*w*w increasing time decreasing also you can use the polarizer to supply electrcity back to accelerators and to magnetic thrusters also I am NOT talking about APPARENT mass at all I am talking of ACTUAL mass at all times now when going c*c/(v*sqrt(c*c-v*v)) you are really going sin(20) (0 is feta not zero) then at pi/4 is maximum value when going v*sqrt(2)) with v the lowest velocity but then what is the lowest velocity that would be where velocity where amplitude is big enough to get only one wave and a whole wave since the tracer must do one complete turn then whatever velocity that was and the next is two waves then three in definite quantities!!! but the initial velocity when higher tends to make the decreasing amplitude to increasing a bit later because there is more to decrease and then again only light speed thus when electrons travel faster by things like mv complex and other things etc. also the wave is that the FD then distance determines energy but D is distance and FD will not agree with A*w*w because of curve of sine wave until definite numbers of entire cycles now sometimes the intial velocity is zero then the whole times amplitude increase and so it all makes sense now the angle is constant rate making the fields sine wave in light with two opposing rotating particles and in particles only one rotating one also the particles are all the same length so D is constant but D fluctuates and changes crazy by curve of sine also the photons same length and the rules of energy mass radius amplituude velocity etc. apply to photons and particles as well but light at one frequecy per photon because the axis velocity does not change and mv, A*w, and force nothing changes in terms of these constants also smaller wave more waves same photon or particle size and no cancelation in particles is why there are these complications see if velocity not change then the axis is the light speed which is constant thus it all makes sense but in light more energy then the photon comparison behaves like changing particles for same reasons see light will increase but it is already at light speed so it goes all out non reversive!!!!! also same speed makes it assume one picture!!! the particles change speed so the pictures join to make a change in motion!!! now the zero to c is (sin(20))/2 but multiply by 2 because angle to area and in 2*c*ln(m) is related to I(1/((dmdm))) dvdv then it equals 2I((1/dm)) dv then c*lnm is I(1/dm) dv etc. take it from there now go m is e^(sqrt(1-sqr(lnv))) all times 1/v then in the function machine invert the derivative then reintegrate to get v is e^(sqrt(1-sqr(lnm))) all times 1/m then build from v to lnv before the invert derivative then you get ln(m*m) is ln(m*m) times ln(v*v) but since invert function go ln(v*v) is ln(v*v) times ln(m*m) then ln(m*m) is one then mass stays at e!!!! then velocity can be huge because it can be anything but mass is locked at one!!! now when going then make m anything like go m-e is the huge formula I just made then mass is zero!!! but add to m-e a tiny bit so you do not fall apart!!! also zero to v*sqrt(2) to c then when going at 2c then c to v*sqrt(2) to zero then at 3c then zero to v*sqrt(2) to c again also the information earlier again take it all in and account for all information now when going m-e have a function machine unit jst for that then treat the new m like you would have the old one into the second function machine unit etc. but put these two function machine units in all the power supplies for the magnetic thruster and these unit pairs are identical see twice electricity is twice energy from thruster even with energy creation the other function machines for the accelerator relay system and signal system etc. in accelerators and magnetic thrusters etc. again twice energy input twice energy creation as in ratio stays the same even in energy creation now distance shrinks by sqrt(c*c-v*v) or v but in the equations distance factor simply obeys what the curve length and radius and etc. wants to do also m*v*v/r is force then frequency is square effect the force and amplitude linear effect the force then force times distance is energy so that is how it effects the energy and distance per time of tracer along the path is constant etc. also kqq/r is m*v*v then kq is m*v*v then m*v*v/r is kq/r force is force per particle so that is how it effects energy per particle etc. also all tracers that are finite go c and all infinites go c*infinite so in all cases distance per time of tracer along path is same and universal for the finite and the infinite seperate but a finite infinitely slower than an infinite so distance is changed by distance warp factor and radius and curve length change linearly to mass and time and amplitude and etc. now actual goes by sqrt(c*c-v*v) then perpendicular goes v and remember perpendicular is always linear because perpendicular to actual thus perpendicular is linear then v but actual is sqrt(c*c-v*v) and when they switch they do not switch what they control because the behavior cannot change that fast when it tries the they keep it in line and the "momentum" keep it in line then THAT "momentum" again keeps it in line etc. and I am talking of the intantaneous change in slope to keep it in line!!! now the ampltude should always be increasing linear with speed as well as other things but speed stays under light speed and kozak conditions another story because of mass difference so actual always sqrt(c*c-v*v) and perpendicular always v thus it all works now all these theories work very similiar in kozak and einsteinium physics but the mass and time and velocity and etc. act dfferent but treated the same!!!!! now v is not really linear but v is sin(0) so sqrt(c*c-v*v) is cos(0) and then they switch at pi/4 radians etc. and this manner of velocity behavior because the hypotenuse is always c or light speed or a constant!!! also 0 is always in radians unless I say different and 0 is always not necessarily zero and angle unless I say different and it can be zero unless I say different etc. now when I said dt/dD is c/sqrt(c*c-v*v) and for both go c*c/(c*c-v*v) I ment by both as in dt/dD the function of 't' and the conversion dt/dD and then the force is derivative of energyin terms of D so integrate then rederive also also when it goes c*c/(v*v-c*c) then it is below the barrier then these ln((K*K)/(r*r)) are equal but when negative the barrier repels instead of attracts inside the barrier also when approaching light speed the barrier gets smaller then zero radius then back then larger back to normal are mmass is one and normal is a definite small value and this is why the levels in atom or really barriers go down when cooled to rediculously low temperaters also the barriers in the atom are reversed by reverser barriers exactly equal to the barriers but on them it stays as in the electrons or any engolfers protons etc. also the constants are exactly equal that is why and because same integration does both reverse and not reversed barriers also dt/dD is from fdD/dt then multiply both sides by dt/dD then (lnm) is m*v*v but m is energy and d(lnm)/dD then go d(ln(K/r))/dD is dF/dD and reintegrate in terms of distance to get a (1/2) then with a 2 to get ln((K*K)/(r*r)) is c*c/(c*c-v*v) also when going faster then the blackhole will shrink to zero before you aparoach it and if not then the blackhole repels you so there is nothing on the inside you are stuck on the photosphere also anything over (c*c-v*v) is c*c or c*c*v*v or v*v anything else I ment these three now above light speed you can penetrate it and hit another dimension but since the space is cylinders there is nothing in blackhole so other dimensions fill it also when penetrate then in other dimension because you are going light speed not because of the blackhole also the photosphere is a barrier also when increasing velocity then barrier goes down but the sin(20) reverses so volume is a limited maximum and zero in between so the reverse means cooling wil also result in shrinking in the long run now energy time and mass are for sin(0) or cos(0) but radius and amplitude and frequency are for sin(20) etc. and the light speed and the sin(0) or cos(0) are the zero to light speed now the sin(20) are never zero unless initial speed is zero and they have 45 degree maxima and quantity at zero (but not at forty five degree) anyway at zero degree and 90 degree if initial speed zero so it is initial 45 maximum light speed 45 maximum initial for velocity and sin(20) but for sin((0) or cos(0) it just goes zero light speed then zero again at 2c alow instead of going to light speed in initial non zero speed casaes with 45 degree maximum it goes back to inittal and initital with 45 degree maximum is usually zero also the minimums are really maximums in these particular situations because you are not dividng by sqrt(2) you are muliplyng by sqrt(2) now velocity is both see v*sqrt(c*c-v*v) but each alone goes to light and zero but together initial to max to initial so it all works like a family now whatever you want to do to main current do to unit current and vice versa and this is for any two currents with this relation now one of these can be eliminated snce unit current already controls main current by itself with a freezer circuit etc. now when going f is -m+m(lnm) then dt/dv times dv/dt is cva/sqt(c*c-v*v) or one or mva is one then force is multipled then force times time then ft/(mv) is -m+m(lnm) all times 't' then one is (-f+f(lnm))*t then the following -f+f(lnm) is 1/t now d(1/t)/dv is t then intregal of t dv is 1/t so -f+f(lnm) is intregal of t dv to get in terms of dt go times dv/dt of 'ta' or 'ma' or force or f then as before -f+f(a+1) is f then fa is m then f is f/a then f is m now in 1/(d*d) force is c*c/(c*c-v*v) but force is mass times acceleration then ma then force side side get times 1/a or dt/dv to get from in terms of dt to dv then both sides are on the same page then m is e^(m*v*v) by m is c*c/(c*c-v*v) and c is the unit and take it from there now for radius amplitude and etc. go cos(20) also for all these situations when I said sin(0) and cos(0) I really ment sin(0) OR cos(0) now the digital pattern of the tracer is such that in perpendicular is linear the linear causes cylinder pattern in whole particle but the pattern is sine wave pattern because of cycle does not make points or infinitely fast changes thus it must be a sine by cycle effect then the sine makes circle arc and if cycle goes together then infinitely fast cycle to go infinite times infinite but that is too much then infinite cycle times finite cycloid see the cycle caught it first thus the circle is one infinite times tracer main path also the sphere is hollow since if cycloid were the third digital it would be zero!!! but at infinite is zero!!! so it would not work so sphere is hollow also in any particle if we saw the whole wave instead of just the photonic part of it then we would see the entire hologram picture of the paralel universe and we would also see all other universes because the whole hologram then we would be psychic and could communicate with the afterlife!!!
Saturday, July 9, 2016
now in the mvv/r the mv is the same in newtonian or einsteinium or kozak physics because mv is always the same with no outer force then mv is K then K*v/r then v is inversely related to r the equal area etc. also the distance shrinks when faster only because you are messing with time then everything is light speed so there is no distance and there is no velocity or time we are all one and the big bang never occurred!!! see time did all of it!!! so we are together as one!!! also this may explain why we have fields or really distant interactions in the first place!!! ow why do only parallel cylinders attract well the cylinders are segments but with no distance then when they are parallel that line IS the other line then what is done to one is done to other but in only intersecting that point IS the other point but it is 1/infinity as much or no force also remember repel is friction to slow down spin wanting its energy back also remember the cylinder stretches space when blown up as in the points are erasers over infinity but cylnders are galaxies over infinity etc. now when mas is c/sqrt(c*c-v*v) then mv is constant then v is 1/m then if 'a' is a constant one then 't' is inversely proportional to v in 'at' then 't' is proportional to mass then if 'a' changes then say 'a' is a half then m is inversely proportional to v then mv is half and v is inversely proportional to 't' then 2/2 or one and so no matter what mass and time are the same or c/sqrt(c*c-v*v) but what about distance well if velocity twice then same distance in half the time but the only way then to distort it would be by time thus d/t is v then take coeeficients away to get d is [sqrt(c*c-v*v)]/c and so at c t is zero distance now remember to syncronize for each pulser and powerstepper the beginning with the end of that pulser or powerstepper now what is the point of a one to one pulser simple it may not step but it magnetically re-enforces the strength also remember the powerstepper ratio p well in a pusler p is always one so both sides are identical with maybe exceptions also remember in the capacitor e^(-t/(rc)) then times by e^(-k/(rc)) only once and this is a parallel or series distribution and this parallel series thing can be for anything and in inductor remember it is e^(-rt/L) solve for 't' and you can use these wherever you use capacitors with exceptions as in times by e^(-rk/L) etc. anything with capacitors is now with inductors with exceptions also though never use inductors and capacitors together unless you want a sine wave then you can use the sine wave machine and wavestarter and sine powerhead to mess with the inductor capacitor system also r is resistance c is capacitance L is inductance etc. also when using capacitor inductor together use a parallel circuit seperate for each and in an inductor and capacitor the sine wave can be messed with to make the inductor more powerful or the capacitor with more capacity and remember charge/voltage is capacity for capacitor and inductance is change in magnetism flus or dM/current so you can really mess with voltage and current to get more power from the same inductor and capacitor!!! etc. now the formulas above are the correct formulas for inductance and capacitance also 1/v is e^((tq)/(rv)) and e^(rt/((dB)/(I))) is 1/v then arcsine(1/v) is arcsine(1/v) then sin((tq)/(rv)) is sin(rt/((dB)/(I))) then (tq)/(rv) is rt/((dB)/(I)) then r/(dB/I) is q/(rv) then v/dB is q/(rv) then dB/v is rv/q then dB is v*v*r/q then v*v*r/(q/(R*R)) is A*dB then v*v*r/(cB/k) is A*dB then v*v*r/(c/k) is A*B*dB/dt then (v*v/r)/(c/k) is (A/(r*r))*B*dB/dt then area increase with higher resistance then for the same current and the constants in the E cancel with R to r thus (1/2)*A*B*B is power see volts is 1-e^(whatever) then take out volts for both and take out one and negatify also KNEW something was not right see I made a critical error n inductance!!! also if the power is less then the area gets larger for same magnetic energy thus it works!!! now if power is less for volts then the area increased will give same energy thus it all works also 1/v is X for capacitor YX for inductor ZX the X is 1/sqrt(1-Y*Y) and X is 1/sqrt(1-Z*Z) then Y and Z MUST be equal so folow all past information except take into account the correction now the polarizer can absorb light from fuser and make more electricity for the accelerators and also supply the magnetic thrusters also in dimensions when asymtote is light speed per time v divided by time then past that asymtote you go where things accelerate themselves etc. and in light speed where you go to same dimensions and so the infinitely small pont is excited into an infinitely larger universe but ofcourse finite in size but huge like this one seems and infinitely large all together if light speed per time squared etc. now blackholes are finte but have these kozak behaviors to other dimensions and the blackholes and other dimensions having these strange behaviors beyond newtonian and beyond einsteinium physics that is where kozak physics comes in!!! now in relay and signal both have an entire function machine on them then cx will be signal system's unit only in signal system keep the function machine unit insulated from the main currents but not in the one on relay see on relay expose that function machine unit to the main currents otherwise the units are identical this will make the CX, LX, or FX to be the unit so a lot more power!!!! now remember cylinders 1/(infinite^3) then infinite square for hollow sphere then 1/infinite then c*infinite then c energy now m*R*R*e is f*R or energy (also describes torque) then m*R*e is f well 'e' is a/R then m*a is f now f is force and R is radius and 'e' is actual acceleration then in n*m*R*R if n is one energy conserved then in a hollow cylinder to energy it is one but to space it is 1/2 for solid cylnder thus the average radius is two thus energy is conserved to make cylinders as cylindersand the caps are end disks to make cylinders extend infinitely to put the caps infinitely out there to make the magnetic fields otherwise 1/2 and one not there and energy and space not conserved!!! now under other dimensions THEN energy is created!!! now when light speed per time squared pass asymtote then energy is created and keeps creating itself if light speed then (light speed per time sqared really means distance per time squared of light in a unit of time) then just created and reverse destroys in these manners exactly reversed etc. now remember to insulate beginning of signal system from main currents also in relay and signal use function machines at joints and in branches join at beginning of functon machine and out branches all come from end of function machine and branches are parallel circuits of signal systems and also relay systems I am talking of relay and sgnal systems each seperately also insulate signal system at jointat beginning of function machine at signal system only als what is done to signal systems is doe to relay systems wth may huge exceptions also in the charge plates no matter how fields work in charge plates and anything the apparatus should work now 1/(d*d) d is sqrt(c*c-v*v) then c*c/(c*c-v*v) then m is e^(m*v*v) then lnm is m*v*v then (1/m)*dm/dt is dE/dt then making integrate constants K/t is power then 1/(d*d) is right and ln(1/T) is power then fv is ln(1/T) then T is distance then fv is ln(1/r) and fv is fdr/dt then ln(K/r) is really dfD/dD then force is ln((K*K)/(r*r)) because D is 1/t times the factor of 2 since sqrt(c*c-v*v) t in terms of D then 1/(2*sqrt(c*c-v*v))and D and r are the same etc. now sqrt(c*c-v*v) and c*c-v*v is always positive and when past light speed then it goes sqrt(v*v-c*c) and v*v-c*c respectively thus always positive thus barrier works and ln((K*K)/(r*r)) NOT always positive to set the theory now actually go v/sqrt(c*c-v*v) and the square inside the ln function is from (1/2)*m*v*v then the 1/2 cancels also the dt/dD to get c/sqrt(c*c-v*v) for both to c*c/(c*c-v*v) etc. now the reason I say 1/(m*m) is even though m is increasing the T*A*v*v*m/(m*m) then the thing is decreasing but overall increasing in energy and mass is also increasing and the cylinder number decrease is a reversal square or 1/square see multiplying by square downward so square decrease inverts and mass increase then mass overall decreases then inverts to (m*m)/m since everything is reversed because mass is decreasing then the APPARENT mass is increasing thus finally a mass agreement thus energy and mass increasing and mass increase because the slowest speed is still a large speed and apply this to all these kinds of situations now for no energy change it would be A*v*v*m/(m*m) to be constant also when cylinder number ncreasing by a square then it goes right to (m*m)/m since slowing down instead of speeding up and increasing in mass and the agreement is already there but t*A*v*v*(m*m)/m then the t sets the square back to linear energy increase and if slowng down everything happens opposite to decrease mass and energy now mass and r are proportional directly so these three situations were special relativity then in general mass sticks to radius proportionally directly then mass increases with radius and the same things happen except the radius increases mass!!! and velocity increasing mass means radius increases mass direct proportion then c/sqrt(c*c-v*v) then c/v1 then m now in radius relativity the velocity slows down invert proportion perpendicular with radius thus radius is mass!!! now in special is no field and general is field also in repeling everything turns negative to hyperbola instead of ellipse now the (1-(e^-v)) is v then (c*c-v*v)*(1-(e^-v)) is v*(c*c-v*v) then K1 is K2/(v*sqrt(c*c-v*v)) then (c*c-v*v)*(1-(e^-v)) is sqrt(c*c-v*v) then (sqrt(c*c-v*v))*(1-(e^-v)) is sqrt(c*c-v*v) to take mass into account also what if e^-(iv) is cos(v) plus sin(v) well then the v was a negative to start with and then the cos(v) is negatfied since d(arcos(v)) has a negative on it then just take absolute value but this is IF e^-(iv) is sin(v) plus cos(v) if e^(iv) is sin(v) plus cos(v) then that is the case then whatever the book says go by that now in d(arccosh(d(arccos(m)))) is -1/m then the derivatives are perpendicular not the actual graphs also in the case of the energies of particles take all information into account!!!!!!!!! now when mass changes the mass is larger by m*m and 1/(d*d) then mass decrease by a square each one increase by mass the linear way but radius decrease mass but m*v*v/r is force then mass increasing and r decreasng so velocity must decrease extra with mv that makes more mass also the force is v*v/r then this is why velocity linear to radius also in newtonian the invert effect of mv is always constant making the velocity mass effect same in newtonian as relativity and kozak physics so this is why mass and velocity behave the way they do and look at all information on this now velocity in the frequency is slower but faster by A and v respectively but frequency goes high and it all works together!!! now mass get's larger then A*v*v*T*m/(m*m) force is constant since m*m decrease over 1/(d*d) decrease but because in actuality v does not change in the sphere but the frequency does since amplitude is smaller also frequency is higher means velocity larger for same amplitude to m*v*v to square energy but amplitude also means higher velocity but larger v*v/r radius so then v*v decrease linear but in frequency the v*v/r changes by a square!!! see in the amplitude and frequency velocity increases but for amplitude r also increases then m*v*v/r because k*q*q/r then q and m are proportional since more particles is more charge and pass proofs of actual partcle mass in relatvity then k*r is m*v*v then m*v*v/r is constant the v*v/r is constant since m/r is constant then if r increases v is increasing then v*v/r then linear increase but n frequency r is not effected then v increases to increase energy by a square but q*m*v*v/r is kqq/r so the m*v*v/r is directly proportional to the satelites energy and not just electromagnetic but all fields now actually you are going m*v*v/(r*r) since v is inversely propotional to r then v*v/r is constant because m/r constant now this is all consitant with constant light speed of tracers now in the cylnders go m*m/(r*r) then radius gets smaller to velocity increasing mass by increasing then if velocity redecreases to the same then in m*v*v/r is constant then m must be increasing and so two m's by the v's in mv and then m*m decrease by a square then mass increase and if amplitude increasing then it all reverses then mass decrease then the time is saying that velocity is decreasing to get then m large m*v*v/r then m increase by square divided by the decrease from reverse to still get increase and apply this information to all of these situations now whatever happens in particle happens to the particle as a satelite around the center with possibly exceptions also the velocity is larger but time makes it back to c to increase mass as in now mv is a different constant where same velocity is larger mass so larger constant also the particle velocity the same thing see time is the thing of difference also length divided by axis and then invert that whole thing times c to get electron velocity and same for all particles only time manpulates it as in time decides what the velocity is because it creates the warp theory of velocity distortion and velocity is always the same without time see time says make mv larger or smaller then mas and velocity now have a new relationship as in FT then when time changes mv does and force does what it wants to paint a picture but the picture changes with changing time now it starts with K is c/(v*sqrt(c*c-v*v)) then m*v*v is kqq/r since mv is constant q is r is m is c/v1 is c/sqrt(c*c-v*v) etc. then if relationship between m and v change then the constt K is different then the warp is different but tracers is still traveling light speed with respect to everything but the warp says different by time warp see when time is twice velocity is half so it SEEMS like speed is different but it is NOT!!! now this distortion warp apples to all velocties as in every velocity imaginable!!! now the time shifts mv invertly and time is 1/v but mv can change by FT or time thus go (1-(e^(-v))) distortion theory also remember average speed of tracers s light speed or c but it goes sine upbove and below to get the average also multiply by other thing beside just c and the ratio and take into account all information on this and everything now for any energy increase or decrease always multiply by invert of time also when I say v*v*A I really mean A*w*w where w is frqeuncy and v is velocity then A*w*w*m*t then the net increase is linear and backwards the net decrease is linear and this is for both mass and energy now I could be wrong just look carefully at all information some of it may be error some may not in all information including the information I just did now invert of time is t=sqrt(c*c-v*v) etc. now the reason for invert time is how much time it takes up is time then you want whatever per time or invert fraction etc. now why amplitude invert of frequency is the velocity is same thus one times the other is a constant and energy is m*v*v then radius is mass is amplitude thus m*t*A*w*w is energy when time speeds up by velocity now when time slows down by velocity then go T*m*A*v*v where T is c/sqrt(c*c-v*v) also remember to take into account all the information I ever said also remember mv can change constants at relaltivity etc. also distance shrinks in spiral and cycloid only but radius increases because it is independent of distance see the dimensions say radius is smaller but the behavior says radius larger by square because kmmqq/(r*r) is force and this is because m*m increase number of cylinders and q is mass and force is constant which ofcourse can change thus radius larger now in matter the radii grow but the whole object is not a particle so it shrinks but only one wave because velocity in one direction at a time also particle will at first shrink and then grow in all directions becsause each cylinder is own direction but equal amplitude and there are infinite number of cylinders now larger objects do not have all this so they are in one direction now for particles closer together or farthur apart when further apart more energy and more mass to follow the T*m*A*v*v always see not in particles because relativity is always ruling because of velocity but if velocity slow then the distance tiny for same mass and velocity and force tiny for same time to counteract so for the particles the relativity is still up since for a slow low mass particle with 't' for time then to the each other everything is in deep relativity thus relativity always ruling and for interaction in between particles see m/r can change mv can change and force can change all changes constants etc. thus interaction is always T*m*A*v*v see it is as if both particles are in deep relativity to each other because mass is huge then time is advanced from 't' to T see time changes the constants smaller for same velocity because time smaller 't' and similiar for all others force and m/r etc. but not as well as with a particle in itself and time advances because time is mass but again not in the particle itself since the velocities within the particle are larger from tiny volume and tiny 1(r*r) thus it all works and mass smaller with same velocity distortion wise now why not for large objects in newtonian well simple low relativity now at a given D then FD proportional to mass then energy is twice mass which twice for not smaller thus charge changes with mass and energy also the dimensions to higher s like rope to three dimensional and that is why cylinders also when fields interact then in higher dimension everyone interact with everyone because sphere instead of cylniders for more possiblities and then beyond that also then everything can move everything but the field souce is flexible to attraction happens to what is wanted only and what is wanted to happen only etc. also the reference velocity is no longer light speed but anything then that is what gives the flexibilities in amount of energy and the particle accelerators can break the rules of light speed for other dimensions and for blowing up a dimension or blowing a hole in it again do light speed passing in a kozak manner etc. or any asymtote etc. now cylinders do not turn to spheres because they always start at firrst dimension bt the spheres they tacer and wobble and all that becomes more options to itnow the light speed increase relative speed lniearly then parabolically etc. or even sine wise and e^x wise etc. depending on what the asymtote was in the kozak asymtote exceeding so the energy will then increase itself and mass will increase itself and velocity will increase itself and each can be a different function see if making velocty equal function one and mass function two and asymtote function three then relativie velocity change is function three velocity function one and mass function two etc. and energy then will go accordingly with velocity mass and relative velocity and relative velocty because dimesions flexible like other two velocty and mass but all cylinder behaviors same since they come out of first dimension so indeed energy can be created or destroyed just depending on dimension now velocity meanig how fast increasing past asymtote so if you want energy take a set of dimensions to a point and another set back to get a profit of energy and past asymtote meaning whose vertical Y is getting higher faster and by what function now under asymtote the formula of c/sqrt(v*v-c*c) is negative so it cannot exist but above it can and this c/sqrt(v*v-c*c) because it is where v is c or greater and this is the way to dmensions is over the asymtote not under the asymtotes now time is warped how mass is warped and same rulees of energy apply and except functions and all the rules of c/sqrt(c*c-v*v) and perpendicular etc. all the rules apply in other dimensions as in first four dimensions just different functions but with still c/sqrt(c*c-v*v) and mv constant etc. now velocity meaning linear movement of spiral and cycloid as in changing the angle and cycloid works like spiral in velocity except perpendicular then just tur back to spiral and get sqrt(c*c-v*v) instead of just v and it all works as in the spiral's and cycloid's general velocity like I said before now the relative velocity is strictly in terms of the tracers or c*infinite in cylinder's case now you can change frequency to amplitude constant and to do this change mass function and relative velocity function and when that happens you change the speed of particle to light speed reference or there are many ways to change this constant change time function velocity function etc. now if A*w constant decreases then m*v constant also decreases and vice versa and look at the recent velocity theories also if force constant increases that changes by a square because of two v's in m*v*v/r and the other two counteract it see if FT or really m*v increases and time increases then F has to drop by a square and A*w is time because of velocity sqrt(c*c-v*v) or v1 thus the constants cancel but the particle increases in velocity and mass and so larger force squared for higher velocity counteracts larger mass and larger velocity etc. so in m*v the mass and velocity increase etc. but remember change in T or time!!! also m*v increase by velocity adding on (1/(e^x))'s and mass e^x then that is a linear for m*v or FT constant but frequency decreasing by e^x and amplitude approaching subtraction of (1/(e^x))'s thus all in reverse so linear decrease for that constant but the linears multiply to get force squared then and force is negative to make a square decrease thus the force increases by an inverse square and when I say increase by square I mean r*r or 1/(r*r) I could mean either of them and this is for anything also sometimes the decrease negatifys itself to positive again but not here now the mv is m*m is e^(m*m*v*v) (c is unit) then time warps it to m*m/t and m*m*v*v/(t*t) since time effects mass and velocity also see time is proportional to mass and time of acceleration in velocity then it is m is e^(mv) where mv is linear and m is exponential and all is proven also the universe never bangs it just goes in a huge cycle in and out etc. so mass is infinite as velocity is to c but it really behaves in exponential and both are true!!! now for pulsers have n parallel circuits each with n pulsers to dilute energy and syncronize all of them and do the same with powersteppers with possible exceptions and each identical pulser or powerstepper only to make for each unt diluted burden of energy and remember an iron core for all inner most coils to again decrease burden of energy also for each I want alot of wrappings involved again to decrease burden of energy so each original pulser or powerstepper turns into the n*n ones to dilute energy and for energy dilution syncronize for timing ones or for entire diluter as a whole to next one no syncronizng and each diluter a littte increase at a time to entire increase of original pulser or powerstepper thus it will work now all powersteppers step up voltage pulsers step up amperage pulsers and ratio one to one pulsers are al identical with possibly exceptions also twice velocity for same conditions half acceleration then half velocity then at any instant mass is 1/v and v is perpendicular to sqrt(c*c-v*v) then c is unit then m is c/sqrt(c*c-v*v) then that is total mass from intregal but v*sin(x) is intregal of v*cos(x) and the two are perpendicular like v and sqrt(c*c-v*v) and v is constant at an instant or really the linear and average v/2 constant so v constant but take the last total to match intregal now the derivative is inverted because we are going from v in terms of m to m in terms of v see v in terms of m because what does v do with m at first see it was intregal of v dm to get total distance because force times distance is energy then it became intregal of m dv the invert the derivative now in m is e^mv because of time warp then (lnm)/m dm is v dv because v is intregal invert of m to get the functions for each switched and derived thus dmv/dv and dmv/dm also now (sqr(lnm))/2 is v*v/2 then lnm is v then m is e^v but you had to take an intregal as in everything is totaling then 1-(e^-v) is really 1-(1/m) then that times sqrt(c*c-v*v) but 1/m is (sqrt(c*c-v*v))/c then c is unit then (c-sqrt(c*c-v*v))/c all times sqrt(c*c-v*v) but really (1-(v1/c))*v2 thus the velocity warp interms of the very velocity!!! and v1 approach c and v2 approach c*infinite the infinite because of the m going to infinite with v going to c and mass is 1/v2 but the invert of derivative to get an invert function etc.
Tuesday, June 28, 2016
now the vdm/sqr(1-v*v) is tan(m) then dmdm/(1+m*m) then 1+m*m is e^(m/(1-v*v)) then (1-v*v)/(1-2*v*v) plus one or (3*v*v-1)/(2*v*v-1) then hypotenuse sucession rule says you are going tan(sqr(infinite)) which is still one then 2*sqr(infinite) is pi/2 etc. and if moving one radian per second then in infinite seconds at pi/4 then etc. if accelerating one per radian second square then sqr(infinite) then still pi/4 etc. now for 3*infinite 3pi/4 etc. and for infinite cubed the same things will hapen to still a one also the distortion theories works only wiithout kozak acceleration manner so if going kozak it is a different story also m is 1/sqrt(1-t*t) then mass is 1/t1 then mass is now -'t' I perpendiculared it twice and asulote value where time gets less as mass grows so mass is tied to time to increase linearly when time decreases linearly thus it all works!!! now time to move is negative because t is running out so when it takes minus infinite time to move the mass is infinite!!!! also this is all different in kozak conditions!!!!! now also why is tan(cube(infinite)) one well the infinite square is one if times by infinite but an infinite causes a one then those ones the v*v is one if v is one now these tricks can be used to get tan((infinite)^n) is one then one can use the tricks backward to get tan((infinite)^x) so no matter what it is one now for e^x being one then one will get (3*(e^v)-2)/(2*(e^v)-1) then when v is zero then one to pi/4 etc. then it goes tan((infinite)^x) where x is linear increase one to one slope which means the pi/4 increments for each movement instantaneously but infinite number of pi/4 increments or sqr(infinite) thus still one!!! so in exponential e^(infinite) when v is zero it is one to pi/4 if velocity is infinite then the limit is arctan(sqrt(3/2)) also remember for (3x-2)/(2x-1)) whether x is v or v*v or e^v make sure to square root the entire formula also when velocity is negative infinite than arctan(sqrt(2)) now the reason is in negative you are adding 1/(e^v) units instead of e^v units and even though they are both ones the limit approaches are from different perspectives to make the limites different now anywhere where taking out a T or 't' or putting it in do the same thing also in m*v is constant I really mean the velocity inside the ship then the momentum is constant from a frame looking inside the ship or within the particle etc. also a lot of times I mean otherwise and if I mean otherwise just go from sqrt(c*c-v*v) to v1 or the other v or the other velocity now by kozak equation c*c*ln(m)/m is (1/2)*m*v*v then derive both by time but mass is time then a little algebra says (1-lnT)*c*c/(T*T) then lnT is always one since the times changes with it then replace and (c*c-v*v) is p then dT/dv is cv/((c*c-v*v)^1.5) then cv/sqrt(c*c-v*v) is p (p is power) and that is mv or constant so power is constant in the ship when relativity gets ahold of it with constant force then what force is what power!!! now c*c/(T*T) then integrate back to energy -c*c/T is E then -1/T perpendicular to actual velocity of ship as whole then T is m to m*c*c is E no matter what!!! now ln(m*m)/(m*m) is v*v/(c*c) also sqrt(c*c-v*v)/(c*c) (other v) or zero when velocity is c in the ship then ln(m) has got to be zero now the remaining 1/(T*T) changes ties one but changes time zero is always zero!!! now the reason about cylinder m*m effect each cylinder still same mass if only considering the m*m cylinder effect also why 1/(m*m) well you want v*v which is 1/(m*m) because of increase velocity in cylinders of particle now for e^x go invert intregal and make the intregal a linear L with a forcer invert like in arcsin(x) to get sin(x) and if e^(Kx) then linear L is Kx I may have said this before then the input becomes e^(Kx) like in sin(x) where input becomes K*sin(x) now to get sin(Kx) just make frequency Kx it works a little different in e^(Kx) because the linear is always increasing in e^(Kx) but not in K*sin(x) and the unit in the subtraction 1-x*x in sine is K*K-(Kx)*(Kx) thus that is why it works differently!!! now always make the attempted input Kx in sin and exponential function!!! then go ln(ln(x)) by function twice then linear force to e^(e^x)) etc. or put the e^x in as X and go ln(X) with forcer invert systems but X can also be x1*lnx1 then x1^x1 but that x1 is e^x or x^x etc. then function within function units etc. then make expo!!! then go x^x where the exponent is x^x etc. then x^(x^x) etc. now for x^(x^x) go e^Y where Y is X*ln(x) and X is x^x etc. now for powersteppers you can sycronize everything except consecutive sequencial series powersteppers or plane pulsers side by side trying to overlap waves and in powersteppers the pulsers can be timed inside powersteppers as an option also use a current to insulate currents to feed a unit current to another freeze circuit for the huge current then to be capacitor timed the way I said a little bit ago in the last post then this will make all currents to capacitors wave overlap same and if insulation too small or too big the unit current too big or too then use an inverter with the standard unit current to invert the unit currents that are not standard then this balances it all out and the unit branches equally or in series and the perfection system can also use series or parallel and the perfection system helps perfect infact add these new methods to the perfection system!!! now all signals and layer signal parts identical insulation with perfection system and everything identical with exceptions also the perfection system is used in everything as in all ideas for everything now for converter use a powerhead with no powersteppers but inplace of them is ordinary ratio one to one pulsers and in converter the overlapping process uses ratio one to one pulsers as well otherwise use powersteppers also in powersteppers you can use a syncronizer for all powersteppers in that particular series but in the whole thing do to pulsers what is done to powersteppers with exceptins and vice versa with exceptions now in the powerhead with powersteppers you can use sine wave syncronized and no capacitor systems and sine wave machine and switching negative to make sine negative and positive then powersteppers then simple rectify arcsine derive simple rectlify then to another wavestarter or linear wave delay with capacitor systems wth end and beginning to the powerstepping station of converter combined with regular powersteppers with capacitor delay then use the polarizer type rectifier with all the properties I said then to wavestarter or use both sine type and linear type together with regular powersteppers now for powersteppers normally their function s to increase power only and non powerstepper pulsers are for timing and wave overlap and equal also the pulser only power head number is number of parallel circits with pulsers first one one second two then nth is n number and puser only powerhead has n each to beginning of pulser circuit and the first only pulsers powerhead is beginning of one then the next for beginning of two etc. also you can use sqrt(sine*sine plus cosine*cosine) in series with derivative to get maximum eergy and do this for all circuits of all inventions that use these types of rectifiers as in everything now one can go series or parallel and any order for regular powersteppers sine powerhead and linear powerhead and you can do this for anything also the only thing to take away from pulsers or powersteppers is capacitors and only if necessary should you do this now the beginning powerhead of powersteppers and the end is a powerhead circuit then the powerhead circuit is a parallel circuit on the converter main circuit and remember do this to both types of powerstepper powerheads now I only want one wavestarter on this thing and that is the first one and for non powerstepper powerhead and pulsers on the circuits the wavestarter pulsers to all branches and to beginning of non powerstepper powerhead with two branches one to branches with pulsers and one to beginning of non powerstepper powerhead and ths powerhead signals by signals insulated current to simple rectifier to signal and do this in all these kinds of situations also I want linear waves in this powerhead and these branches I want linear waves also in column connverter do very similar things with exceptions now when I say both powerhead types I mean powerstepper type sine or linear also a power circuit is first beginning then powersteppers then end ad it is a parallel circuit off of the main circuit now have derivative switches all with simple rectifiers at end with exceptions of derivative circuits and then the big derivative circuit to make the next wave and also a regular on that also and these derivatives ar after the timers each on a branch and in beginning the signal with parallel circuits each with a derivative regular and n number of parallel circuits to each branch also in the signal a layer signal goes to top to all the unit currents with exceptions also when the inverter inverter with parallel circuit input output system then go on main circuit and the unit current of inverter will regulate all of it at once also for signals go layer signals with exceptions and for signals from powerhead with no powersteppers or pulserheads then the signal is square rooted and the main current is square rooted but when together it is linear now the pulserhead will make the timing huge and perfect and for the powerhead sine and linear type it keeps recycling well a freeze circuit with insulation of any amount going to unit current to make the regulation on it now for sine have negative as well as positive systems now what every you do to powersteppers do to pulsers and vice versa and all powersteppers and pulsers and pulsers inside powersteppers all treated the same all this with exceptions now make the wavestarter current square rooted only and the signals will automatically sqaure root then multiply to linear or sine or whatever and in situations take the signal multiplying by a current into account and square root them or do whatever thus it will work!!! also to avoid these situations use freeze circuits and use freeze circuits everywhere with exceptions also use simple or trick simple rectifiers everywhere with exceptions now the derivative circuts big and regular are right after the pulsers and their systems and before the powersteppers and there systems also the regulars are for parallel circuits in of main to branch signal but for big signal to release another wave to all n branches at once and the regulars are on all branches but the big derivative one is only on the nth circuit now both signals are main to go to branches but one listens to big other regulars and the big is signal one circuit from big derivative also everything identical with exceptions now in pulsers and powersteppers syncronize or seperate capacitors or no capacitors which ever works also the capacitors remember is e^(-t/(rc)) to solve for 't' and have 't' run the unit currents or whatever also the magnetism is derivative then the capacitors are not then the capacitors of first bursts first and then when second bursts then all over again in terms of capacitors and when capacitors burst in cosine then the magnetism for next is sine that sarters at zero thus it all starts at zero so the capacitors take time to build thus a delay system the the next a further delay etc. now have all capacitor circuits on a parallel wire from the main circuits and then solve for 't' and then have 't' be the unit current on the freeze circuits directlly on the main circuits also to make the delay multiply the primary capacitor circuits by e^(-k/(rc)) then the timing delay will be k a constant as in the only thing not a constant is 't' and make k as small as you want!!! also all circuits will agree and you can make 't' sine or anything and take the derivative of main and then put that in the parallel capacitor and then the circuits will agree and for sine the 't' is changing say a half then half derivative then 't' is a half so keep it all like this and cosine will just turn to 't' is cosine so keep it like this!!! now for derivative circuits when solving for 't' then rc varies but you multiply by it to get the exact derivative and same with capacitor circuits but multiply by C to 't' to make timing greator or less depending also also C multiplied by constant k as well to make everything correct also multiply each pulser or powerstepper by e^(-k(rc)) as in for secondary circuits after pulser or powersteppers and do it for all of the pulsers or powersteppers for overlap but only if you want to overlap and distribute k to all to make identical overlap and do this trick anywhere for identity now use this capacitor system in other capacitor situations only where needed now sometimes when I say capacitor I mean capacitor system it could be layer sigal with capacitor at top etc. also the parallel circuit off of main IS the derivative circuit in some situations now when v*v/r with twice r and then force 1/(r*r) then m*v*v/(r*r*r) or velocity at 1/r now if q is with mass then go m*q*v*v/(r*r*r*r) because r the 1/r for k*q/r and one q since the center change is a frame of reference now in the energy of electron giving off photons the photon release only happens when the total energy changes and energy is B*B(1+E*E) thus energy can change form by itself but not total energy change on its own there a photon must form or become one with the particle now all this constant area per time swept works with the newtonian as well as the relatvity but why well mv is constant so if m and v virtually do not change or change in kozak level it does not matter since mv is constant so this equal area stuff and some other things works at all levels and situations now when I say all this of mv being constant and m and v changing and other situations like these I am only talking of warp factor of relativity and kozak like light speed or something like that but ofcourse the actual velocity and mass are NOT constant alll the time so change really means warp in these cases now in the pulserhead there is no parallel circuits with the signals the insulated signal IS the main circuit also the mv does not change on its own as in pick an initial 'v' and pick an initial 'm' and apply it and then mv is the given constant and does not change in relativity and kozak level and in newtonian neither m or v changes now how well the momentum is conserved but in then newtonain nothing changes in mv without external force then mv is always the same but in newtonian relativity and kozak level the external force and the body interactng are seen as one then mv is constant see momentum conservation is a constant but in relaltivity and kozak mv is constant but the total m and total v in the total interaction also change but the mv is always a constant in the total interaction!!! now in the exchange of mometum how can mv be a constant but increasing well it is approaching a constant and according to time factor but it was always at that costant but not according to time factor and when in actualilty getting closer time gets more warped now in energy in relativity and kozak levels the energy is also conserve as in one velocity and there fore energy is 1/2 and the other 3/2 to keep velocity exchange the same and if constants different then the (1/2)*m*v*v varies accordingly with velocity exchange also caused by constants to make total energy the same no matter what now you can use the powerhead with insulated unit current in initial power or just use the pulserhead I prefer pulserhead snce the powerhead changes the timing and the waves are no longer uniform in powerhead also put the linear powerhead after wave overlap before the sine powerhead and the waves when spread will get sucked down by a current and when derivative switch while current hit zero then the waves are all perfected then the negative positive switch then sine wave machine negative positive then simple rectify then arcsine then derive then simple rectify or you can put this in any order where it will work and also sqrt(sine*sine plus cosine*cosine) put these together the way I recently showed you or in series then put this in the simple rectifier then to the wavestarter again now I want for derivative curcuits off of main current to capacitor systems with layer signals I want to simple rectify the derivatives and use the simple rectifier for all derivatives with exceptions and simple rectifiers before capacitor layer signal systems also I want only one wavestarter for the whole converter and for each of all converters and that is the beginning one and if I find out that I need more then use more for in the future this could be a mistake of only one wavestarter!!!! now remember syncronize by combining the capacitor layer signal systems tops into one from more than one capacitor system now use the derivative capacitor system in more than one situtation and use the top combine with pulserstepper or powerstepper and first pulser of each branch and more than one syncronizing system and the one thing you do not syncronze is the pulsers overlapping waves in series or some other situations otherwise syncronizing is an option but I would not use this option if it messes something up as in if wanting capacitors to fire at same time then and only then to use it play it by ear also when a capacitor goes on the sucksion akes the delay in the coils that much smaller to make delay time only capactor time also inbetween any two branch pulsers I want no syncronizing systems now remember syncony is two or more layer tops with whhatever top insulation through same capacitor unit and a unit meaning parallel branch and series cpacitors and each capacitor different and remember series 1/c1 plus 1/c2 etc. is 1/c and parallel c1 plus c2 etc. is c also in resistence parallel 1/r1 plus 1/r2 etc. is 1/r and series is r1 plus r2 etc. is r then get e^(-(t/(rc))) etc. also how capacitor is filled is how it empties in reverse etc. now if there is n branches there s one in first two in second etc. to n in nth and n number of pulsers in pulser head and any powerhead or pulserhead is clockwise or countwerclockwise and the xth pulser in pulserhead is syncronized with and signals with layer and insulation the first pulser in xth branch thus I want this syncronizing system used carefully and only use this generally in non timing systems like in the power house of the power converter etc. also the pulserhead turns into more power for less wave energy also amount of volts and amps and timing s perfected by all kinds of perfection systems in these machines and all machines in general now if going c/sqrt(c*c-x*x) in the input output systems then c is sqrt[sin(x)*sin(x) plus cosine(x)*cosne(x)] and the circuits will think c is one